Commit Graph

  • 350237ec4a Try to fix github syntax highlighting stevenhowes 2021-03-30 15:35:45 +01:00
  • 8eba8f14e9 Some prep for mission 2 and mission re-attempts/success stevenhowes 2021-03-28 22:48:32 +01:00
  • 9bbfe852a5 Alignment adjustments stevenhowes 2021-03-28 22:25:37 +01:00
  • 3ad2dca318 Update README.md stevenhowes 2021-03-28 22:22:35 +01:00
  • 8e8e7cbdda Mission briefing stevenhowes 2021-03-28 22:20:33 +01:00
  • 7b1e9a0a6b Some sound fixes (allow more than one composition) and death screen handling stevenhowes 2021-03-28 18:27:00 +01:00
  • 5e6601f38c Massive re-arrange to pull existing game into 'mission1' stevenhowes 2021-03-28 17:37:08 +01:00
  • f9ea0f0a46 A-Z character set and text function stevenhowes 2021-03-28 16:47:54 +01:00
  • 85d5424f9e Intro screen enhancements stevenhowes 2021-03-27 22:19:24 +00:00
  • aa00a6f97f Make temp death text actually render stevenhowes 2021-03-27 21:53:05 +00:00
  • 9edde1d947 Render entire hud as sprites to avoid font functions stevenhowes 2021-03-27 21:48:04 +00:00
  • c32884d225 Function name tidy up. Removed star colour variation. Increased weapon range and re-balanced projectiles/NPC velocities. stevenhowes 2021-03-27 20:56:40 +00:00
  • b05f6864b6 Tweak weapons speed to make A3000 more convincing. Less explosion frames. stevenhowes 2021-03-27 20:39:18 +00:00
  • 1f098b9e6e Move some hud drawing into sprite stevenhowes 2021-03-27 20:31:10 +00:00
  • 4ea8b3051e Simple profiling stevenhowes 2021-03-27 19:53:25 +00:00
  • bf617ed43e Readme update stevenhowes 2021-03-26 22:10:04 +00:00
  • 17123f111c Re-arrange so application has a proper directory stevenhowes 2021-03-26 22:08:25 +00:00
  • 1c3a32a47e Lazy re-size of some of the sprites to make them work in mode 15. stevenhowes 2021-03-26 22:00:20 +00:00
  • 87d70bb986 A3000/RO3 compatibility. Sprites need re-draw. stevenhowes 2021-03-26 20:10:17 +00:00
  • 5669084da9 Space ships are not made of butter stevenhowes 2021-03-22 22:47:39 +00:00
  • eb2a4def6a Varying projectile speeds and styles stevenhowes 2021-03-22 22:25:00 +00:00
  • a85e9d3ce7 Missing binary stevenhowes 2021-03-22 21:28:56 +00:00
  • 893002eb29 Significantly improve explosions and make dead npcs vanish stevenhowes 2021-03-22 21:27:59 +00:00
  • 386eba2bc3 Save 23052 bytes of sprite by removing blank areas stevenhowes 2021-03-22 21:15:30 +00:00
  • ed53dd345c Update README.md stevenhowes 2021-03-21 22:07:33 +00:00
  • 09f697ad5f Restore intro stevenhowes 2021-03-21 22:04:58 +00:00
  • eeb38707ae Player weapons stevenhowes 2021-03-21 22:00:38 +00:00
  • 29eac6b69d Weapon targeting stevenhowes 2021-03-21 21:30:44 +00:00
  • 64bfd78e2d Typo in projectile collider stevenhowes 2021-03-21 14:19:17 +00:00
  • bdba436b27 Projectile debug stevenhowes 2021-03-21 00:26:39 +00:00
  • 5081aa5a6a Enemies shoot back! stevenhowes 2021-03-21 00:20:36 +00:00
  • 276bd46e2b Projectile spawn and render stevenhowes 2021-03-20 23:50:36 +00:00
  • d4cf264214 Update README.md stevenhowes 2021-03-20 22:51:08 +00:00
  • bd0fdd3418 Explosion sound, and direct calling of sound API outside of composition stevenhowes 2021-03-20 22:46:32 +00:00
  • 500a4fac42 Killable player and enemies stevenhowes 2021-03-20 22:33:06 +00:00
  • 05f0a438d5 WIP collider stevenhowes 2021-03-20 22:17:24 +00:00
  • 88133aabda NPCs stevenhowes 2021-03-20 22:01:37 +00:00
  • 0329dabf90 Return ship to idle sprite when movement finished. stevenhowes 2021-03-20 18:00:07 +00:00
  • ce042dbefd Phaser locations, debug framework stevenhowes 2021-03-20 17:47:49 +00:00
  • 3463d84a58 Player ship respect hitbox size. stevenhowes 2021-03-20 17:21:46 +00:00
  • 8fd93665c4 Change fontcolours to colours and added gfx colour changing. Gave stars individual colours and lengths. Player hitbox debug. Rectangle drawing. stevenhowes 2021-03-20 17:16:09 +00:00
  • 79e374fbad Show real data on the hud, decrement goal distance stevenhowes 2021-03-20 16:27:14 +00:00
  • 387ff2c5a5 Font functions, beginning of HUDstuff stevenhowes 2021-03-20 12:12:39 +00:00
  • 6e3e3f64fe Audio setup, very hacky hud/font handling stevenhowes 2021-03-19 23:52:19 +00:00
  • 1bd787e8a8 Controls handling, tick reset after intro and player movement stevenhowes 2021-03-19 23:19:29 +00:00
  • 4fd5fa0123 Clean up setup, draw player and stars (and tick stars), tick handling, buffer handling and line drawing. stevenhowes 2021-03-19 23:04:23 +00:00
  • dac8e5fd32 Tidy up of tabbing, addition of key scanning (and ability to skip intro) stevenhowes 2021-03-19 20:49:38 +00:00
  • 3946f245c7 Tidy-up and memory savings stevenhowes 2021-03-19 20:21:39 +00:00
  • 33d210c6bb Update .gitattributes stevenhowes 2021-03-18 22:24:37 +00:00
  • 5e42b0b85d Try to fix up Acorn C weirdness on github stevenhowes 2021-03-18 22:23:10 +00:00
  • 5e167c0041 Fix makefile format stevenhowes 2021-03-18 22:18:48 +00:00
  • af20cab109 Initial stevenhowes 2021-03-18 22:11:51 +00:00
  • fbb6451fe3 Initial commit Steve Howes 2021-03-18 22:08:41 +00:00