mirror of
https://github.com/stevenhowes/CTheEscape.git
synced 2026-05-26 15:53:29 +01:00
Initial
Commit of begging of port of TheEscape to C
This commit is contained in:
@@ -0,0 +1,5 @@
|
||||
Set TheEscape$Dir <Obey$Dir>
|
||||
IconSprites <TheEscape$Dir>.!Sprites
|
||||
WimpSlot -min 512k -max 512k
|
||||
Dir <TheEscape$Dir>
|
||||
Run <TheEscape$Dir>.!RunImage
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -0,0 +1,55 @@
|
||||
# Project: CTheEscape
|
||||
|
||||
|
||||
# Toolflags:
|
||||
CCflags = -c -depend !Depend -IC: -throwback -w
|
||||
Linkflags = -aif -o $@
|
||||
#ObjAsmflags = -depend !Depend -Stamp -quit -CloseExec
|
||||
#CMHGflags =
|
||||
#LibFileflags = -c -o $@
|
||||
#Squeezeflags = -o $@
|
||||
|
||||
|
||||
# Final targets:
|
||||
@.!RunImage: @.o.CTheEscape @.o.Graphics @.o.Sound C:o.stubs
|
||||
Link $(Linkflags) @.o.CTheEscape @.o.Graphics @.o.Sound C:o.stubs
|
||||
|
||||
|
||||
# User-editable dependencies:
|
||||
|
||||
|
||||
# Static dependencies:
|
||||
@.o.CTheEscape: @.c.CTheEscape
|
||||
cc $(ccflags) -o @.o.CTheEscape @.c.CTheEscape
|
||||
|
||||
@.o.Graphics: @.c.Graphics
|
||||
cc $(ccflags) -o @.o.Graphics @.c.Graphics
|
||||
|
||||
@.o.Sound: @.c.Sound
|
||||
cc $(ccflags) -o @.o.Sound @.c.Sound
|
||||
|
||||
# Dynamic dependencies:
|
||||
o.CTheEscape: c.CTheEscape
|
||||
o.CTheEscape: C:h.swis
|
||||
o.CTheEscape: C:h.kernel
|
||||
o.CTheEscape: C:h.kernel
|
||||
o.CTheEscape: h.Sound
|
||||
o.CTheEscape: c.CTheEscape
|
||||
o.CTheEscape: C:h.swis
|
||||
o.CTheEscape: C:h.kernel
|
||||
o.CTheEscape: C:h.kernel
|
||||
o.CTheEscape: h.Sound
|
||||
o.Graphics: c.Graphics
|
||||
o.Graphics: C:h.swis
|
||||
o.Graphics: C:h.kernel
|
||||
o.Graphics: C:h.kernel
|
||||
o.Sound: c.Sound
|
||||
o.Sound: C:h.swis
|
||||
o.Sound: C:h.kernel
|
||||
o.Sound: C:h.kernel
|
||||
o.Sound: h.Sound
|
||||
o.Sound: c.Sound
|
||||
o.Sound: C:h.swis
|
||||
o.Sound: C:h.kernel
|
||||
o.Sound: C:h.kernel
|
||||
o.Sound: h.Sound
|
||||
@@ -0,0 +1,99 @@
|
||||
#include <stdio.h>
|
||||
#include "swis.h"
|
||||
#include <kernel.h>
|
||||
#include <time.h>
|
||||
#include "Sound.h"
|
||||
|
||||
// SWI Registers
|
||||
_kernel_swi_regs inreg;
|
||||
_kernel_swi_regs outreg;
|
||||
|
||||
// Sprite buffer
|
||||
unsigned char *buffer;
|
||||
|
||||
extern struct CompositionElement composition[128];
|
||||
|
||||
void intro()
|
||||
{
|
||||
int currentstart = 0;
|
||||
|
||||
sound_voices(4);
|
||||
|
||||
sound_set_voice(1,"WaveSynth-Beep");
|
||||
sound_set_voice(2,"WaveSynth-Beep");
|
||||
sound_set_voice(3,"WaveSynth-Beep");
|
||||
sound_set_voice(4,"WaveSynth-Beep");
|
||||
sound_composition_init();
|
||||
|
||||
// DUn, dun, daan duhhn
|
||||
sound_composition_element_add(currentstart,1,sound_note("A4#"),200);
|
||||
sound_composition_element_add(currentstart,2,sound_note("A5#"),200);
|
||||
currentstart += 200;
|
||||
sound_composition_element_add(currentstart,1,sound_note("F3"),200);
|
||||
sound_composition_element_add(currentstart,2,sound_note("F4"),200);
|
||||
currentstart += 200;
|
||||
sound_composition_element_add(currentstart,1,sound_note("G3#"),200);
|
||||
sound_composition_element_add(currentstart,2,sound_note("G4#"),200);
|
||||
currentstart += 200;
|
||||
sound_composition_element_add(currentstart,1,sound_note("C3"),200);
|
||||
sound_composition_element_add(currentstart,2,sound_note("C4"),200);
|
||||
currentstart += 200;
|
||||
|
||||
// DUn, dun, daan duhhn
|
||||
sound_composition_element_add(currentstart,1,sound_note("A3#"),200);
|
||||
sound_composition_element_add(currentstart,2,sound_note("A4#"),200);
|
||||
currentstart += 200;
|
||||
sound_composition_element_add(currentstart,1,sound_note("F2"),200);
|
||||
currentstart += 200;
|
||||
sound_composition_element_add(currentstart,2,sound_note("G2#"),200);
|
||||
currentstart += 200;
|
||||
sound_composition_element_add(currentstart,1,sound_note("C2"),200);
|
||||
currentstart += 250;
|
||||
|
||||
// Duh
|
||||
sound_composition_element_add(currentstart,3,sound_note("A3#"),300);
|
||||
sound_composition_element_add(currentstart,4,sound_note("A2#"),300);
|
||||
currentstart += 200;
|
||||
|
||||
//REM Dun De Da
|
||||
sound_composition_element_add(currentstart,1,sound_note("F1"),20);
|
||||
currentstart += 50;
|
||||
sound_composition_element_add(currentstart,2,sound_note("A2#"),5);
|
||||
currentstart += 20;
|
||||
sound_composition_element_add(currentstart,1,sound_note("D2#"),200);
|
||||
currentstart += 180;
|
||||
|
||||
|
||||
sound_composition_element_add(currentstart,2,sound_note("D2"),50);
|
||||
currentstart += 50;
|
||||
sound_composition_element_add(currentstart,1,sound_note("A2#"),30);
|
||||
currentstart += 30;
|
||||
sound_composition_element_add(currentstart,2,sound_note("G1"),50);
|
||||
currentstart += 50;
|
||||
sound_composition_element_add(currentstart,1,sound_note("C2"),50);
|
||||
currentstart += 50;
|
||||
sound_composition_element_add(currentstart,3,sound_note("A2#"),100);
|
||||
sound_composition_element_add(currentstart,4,sound_note("F2"),100);
|
||||
currentstart += 100;
|
||||
|
||||
draw_sprite("tng",320,400);
|
||||
|
||||
sound_composition_start(clock());
|
||||
|
||||
while(sound_composition_incomplete())
|
||||
sound_composition_tick(clock());
|
||||
}
|
||||
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
sound_on();
|
||||
|
||||
display_mode(28);
|
||||
load_sprites("Spr");
|
||||
|
||||
intro();
|
||||
|
||||
free(buffer);
|
||||
|
||||
return 0;
|
||||
}
|
||||
+80
@@ -0,0 +1,80 @@
|
||||
#include <stdio.h>
|
||||
#include "swis.h"
|
||||
#include <kernel.h>
|
||||
|
||||
// SWI Registers
|
||||
extern _kernel_swi_regs inreg;
|
||||
extern _kernel_swi_regs outreg;
|
||||
|
||||
extern unsigned char *buffer;
|
||||
|
||||
|
||||
// Loads sprite file into buffer
|
||||
void load_sprites(char* filename)
|
||||
{
|
||||
int length;
|
||||
|
||||
// Attempt to get file info
|
||||
inreg.r[0] = 13;
|
||||
inreg.r[1] = (int) filename;
|
||||
_kernel_swi(OS_File,&inreg,&outreg);
|
||||
|
||||
// Length will be in R4 if it exists
|
||||
length = outreg.r[4];
|
||||
|
||||
// If it's <1 it's fil not found
|
||||
if(outreg.r[0] < 1)
|
||||
{
|
||||
printf("Sprite file %s not found",filename);
|
||||
exit(0);
|
||||
}
|
||||
|
||||
// Stops us trying to mallocsomething mad if file is too big.
|
||||
if(length > 200000)
|
||||
{
|
||||
printf("Sprite file %s seems unreasonably large at %i bytes",filename, length);
|
||||
exit(0);
|
||||
}
|
||||
|
||||
// Attempt malloc, die if we cant
|
||||
buffer = (unsigned char *) malloc(length + 4);
|
||||
|
||||
if(buffer==NULL)
|
||||
{
|
||||
printf("Couldn't malloc %i bytes for sprite buffer",length);
|
||||
exit(0);
|
||||
}
|
||||
|
||||
// Store size and other info as required for SpriteOp 9 to init sprite area
|
||||
*(unsigned int *)buffer = length + 4;
|
||||
*(unsigned int *)(buffer + 4) = 16;
|
||||
inreg.r[0] = 256+9;
|
||||
inreg.r[1] = (unsigned int) buffer;
|
||||
_kernel_swi(OS_SpriteOp,&inreg,&outreg);
|
||||
|
||||
// Load sprite file into buffer
|
||||
inreg.r[0] = 256+10;
|
||||
inreg.r[1] = (int) buffer;
|
||||
inreg.r[2] = (int) filename;
|
||||
_kernel_swi(OS_SpriteOp,&inreg,&outreg);
|
||||
}
|
||||
|
||||
void display_mode(int mode)
|
||||
{
|
||||
// mode 28 80x60 640x480 16 colours
|
||||
inreg.r[0] = 0;
|
||||
inreg.r[1] = mode;
|
||||
_kernel_swi(OS_ScreenMode,&inreg,&outreg);
|
||||
}
|
||||
|
||||
void draw_sprite(char* spritename,int x, int y)
|
||||
{
|
||||
// SpriteOp 34 to put sprite at a location
|
||||
inreg.r[0] = 256+34;
|
||||
inreg.r[1] = (int) buffer;
|
||||
inreg.r[2] = (int) spritename;
|
||||
inreg.r[3] = x;
|
||||
inreg.r[4] = y;
|
||||
inreg.r[5] = 8; // GCOL dest=source and sprite mask
|
||||
_kernel_swi(OS_SpriteOp,&inreg,&outreg);
|
||||
}
|
||||
@@ -0,0 +1,143 @@
|
||||
#include <stdio.h>
|
||||
#include "swis.h"
|
||||
#include <kernel.h>
|
||||
#include "Sound.h"
|
||||
|
||||
// SWI Registers
|
||||
extern _kernel_swi_regs inreg;
|
||||
extern _kernel_swi_regs outreg;
|
||||
|
||||
int current_element = 0;
|
||||
int current_playback_element = 0;
|
||||
int composition_startcent = -1;
|
||||
|
||||
struct CompositionElement composition[COMPOSITION_MAX];
|
||||
|
||||
char *notes[] = {"AX","A#","BX","CX","C#","DX","D#","EX","FX","F#","GX","G#"};
|
||||
|
||||
void sound_on()
|
||||
{
|
||||
inreg.r[0] = 2;
|
||||
_kernel_swi(Sound_Enable,&inreg,&outreg);
|
||||
}
|
||||
|
||||
void sound_voices(int num)
|
||||
{
|
||||
inreg.r[0] = num;
|
||||
inreg.r[1] = 0;
|
||||
inreg.r[2] = 0;
|
||||
inreg.r[3] = 0;
|
||||
inreg.r[4] = 0;
|
||||
_kernel_swi(Sound_Configure,&inreg,&outreg);
|
||||
}
|
||||
|
||||
void sound_set_voice(int voicenum, char* voicename)
|
||||
{
|
||||
inreg.r[0] = voicenum;
|
||||
inreg.r[1] = (int) voicename;
|
||||
_kernel_swi(Sound_AttachNamedVoice,&inreg,&outreg);
|
||||
}
|
||||
|
||||
void sound_composition_element_play(struct CompositionElement element)
|
||||
{
|
||||
inreg.r[0] = element.Channel;
|
||||
inreg.r[1] = element.Volume;
|
||||
inreg.r[2] = element.Note;
|
||||
inreg.r[3] = element.Length;
|
||||
_kernel_swi(Sound_Control,&inreg,&outreg);
|
||||
}
|
||||
|
||||
void sound_composition_init()
|
||||
{
|
||||
int i;
|
||||
for(i = 0; i <= COMPOSITION_MAX; i++)
|
||||
{
|
||||
composition[i].Start = -1;
|
||||
}
|
||||
}
|
||||
|
||||
void sound_composition_element_add(int start, int channel, int note, int length)
|
||||
{
|
||||
composition[current_element].Start = start;
|
||||
composition[current_element].Note = note;
|
||||
composition[current_element].Volume = -10;
|
||||
composition[current_element].Channel = channel;
|
||||
composition[current_element].Length = length;
|
||||
current_element++;
|
||||
}
|
||||
|
||||
void sound_composition_debug()
|
||||
{
|
||||
int i;
|
||||
|
||||
printf("------------------------------\n");
|
||||
|
||||
for(i = 0; i <= COMPOSITION_MAX; i++)
|
||||
{
|
||||
if(composition[i].Start >= 0)
|
||||
{
|
||||
printf("%5d: %3d %4d %3d %4d\n",
|
||||
composition[i].Start,
|
||||
composition[i].Note,
|
||||
composition[i].Volume,
|
||||
composition[i].Channel,
|
||||
composition[i].Length
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
printf("------------------------------\n");
|
||||
}
|
||||
|
||||
void sound_composition_start(int cent)
|
||||
{
|
||||
composition_startcent = cent;
|
||||
}
|
||||
|
||||
void sound_composition_tick(int cents)
|
||||
{
|
||||
int offset_cents = cents - composition_startcent;
|
||||
int i;
|
||||
|
||||
for(i = current_playback_element; i <= COMPOSITION_MAX; i++)
|
||||
{
|
||||
if(composition[i].Start <= offset_cents)
|
||||
{
|
||||
if(composition[i].Start >= 0)
|
||||
{
|
||||
sound_composition_element_play(composition[i]);
|
||||
current_playback_element = i + 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int sound_note(char* note)
|
||||
{
|
||||
int octave = note[1] - 48;
|
||||
char *basenote = "ZZ";
|
||||
int index = 1;
|
||||
int indexi = 0;
|
||||
int len = sizeof(notes)/sizeof(notes[0]);
|
||||
basenote[0] = note[0];
|
||||
if(strlen(note) == 3)
|
||||
{
|
||||
basenote[1] = '#';
|
||||
}else{
|
||||
basenote[1] = 'X';
|
||||
}
|
||||
for(indexi = 0; indexi < len; indexi++)
|
||||
{
|
||||
if(strcmp(notes[indexi],basenote) == 0)
|
||||
index = indexi;
|
||||
}
|
||||
return 41 + (4 * index) + ((octave - 2) * 48);
|
||||
}
|
||||
|
||||
int sound_composition_incomplete()
|
||||
{
|
||||
if(composition[current_playback_element].Start < 0)
|
||||
return 0;
|
||||
else
|
||||
return 1;
|
||||
}
|
||||
Reference in New Issue
Block a user