Commit Graph

  • b317cc9509 Map improvements, cargo transporter 2 now beams barrel main stevenhowes 2021-09-01 22:13:58 +01:00
  • 3c91dc303b Transporter sound stevenhowes 2021-09-01 22:13:41 +01:00
  • 135bdd40f5 Allow larger sprites file stevenhowes 2021-09-01 22:13:30 +01:00
  • 3ff6a534a9 Allow dis-arming of events. Red-alert soundnow stops once out in corridor. stevenhowes 2021-09-01 19:47:15 +01:00
  • f210658025 Re-arrange channels. PLAYER channel sounds will now trigger even on a channel thats in use (stops sound glitching too badly if doors etc are nearby) stevenhowes 2021-09-01 19:16:24 +01:00
  • 42c5fcad69 Allow sounds and channels to be referred to by name stevenhowes 2021-09-01 19:11:24 +01:00
  • 5e21666b2e Comments in event scripting language. Tweaked tractor beam timings. Longer audio clip. stevenhowes 2021-09-01 16:13:52 +01:00
  • 1908075f84 Show tractor beam ending (and sound effect to match) at map start. stevenhowes 2021-08-31 23:43:35 +01:00
  • 13b2d53588 Red alert sound, movement on panels, red alert beacon stevenhowes 2021-08-31 23:18:24 +01:00
  • e1cfdb116c Skip intro/mission1 for now. Some more artwork/map layout. stevenhowes 2021-08-31 21:59:53 +01:00
  • ac7c10300c Re-enable clipboard viewer in mapedit stevenhowes 2021-08-31 21:44:38 +01:00
  • ab3bcabd63 Put 'solid' indicator on top of any overlays stevenhowes 2021-08-31 21:43:06 +01:00
  • 87a036fa2c Area name for Mess Hall stevenhowes 2021-08-31 21:31:32 +01:00
  • 7dd5643ca0 Full matching carpet in mess hall. stevenhowes 2021-08-31 21:20:36 +01:00
  • 67cb8cc32b Fix for shuttlebay door double-triggering stevenhowes 2021-08-31 21:19:39 +01:00
  • 8002b764c5 Store pointers for indexed sprites for anything that's redrawn every frame. stevenhowes 2021-08-31 18:20:11 +01:00
  • afe572da82 Re-enable double-buffering on map editor stevenhowes 2021-08-31 16:51:57 +01:00
  • b5ae8623c9 Refer to tiles and font characters by pointer (once cached). Fixed missing colon from font. Minor map changes (and more obvious tile zero). Misc map tweaks. stevenhowes 2021-08-31 16:50:11 +01:00
  • 9b50486e24 Update m2_evact,ffd stevenhowes 2021-06-26 21:19:37 +01:00
  • 631a3e7b3b Event cleanup and some area names, trigger error on shuttle bay door stevenhowes 2021-06-26 21:10:40 +01:00
  • c7b228e516 Second attempt at readme formatting stevenhowes 2021-06-26 21:03:29 +01:00
  • 54afbbc6d5 Update README.md stevenhowes 2021-06-26 21:02:29 +01:00
  • 15c16d4f28 Tidy up of tiles / turning into overlays stevenhowes 2021-06-26 20:31:08 +01:00
  • 9b2df42794 Allow event actions to change overlay tiles stevenhowes 2021-06-26 20:02:26 +01:00
  • f6acae8ecb Clipboard support for overlay tiles stevenhowes 2021-06-26 19:56:39 +01:00
  • 464e19c282 Dual tile layers stevenhowes 2021-06-26 19:45:08 +01:00
  • 390ee6ed34 Typo in filename stevenhowes 2021-06-01 22:57:22 +01:00
  • a237d6b327 Experimenting with some sort of RLE type compression for maps. Wont implement until map is complex as may be somewhat misleadingly efficient with an unpopulated map stevenhowes 2021-06-01 22:56:20 +01:00
  • fad15ea5f5 Event scheduling stevenhowes 2021-05-30 20:51:03 +01:00
  • 3b4de290cc Remove unused entires from file, populate with safe data on load. Scripting for Shuttlebay, Cargo bay 1 and Cargo bay 2 doors. stevenhowes 2021-05-29 23:46:46 +01:00
  • 459db2afb0 Make picking areas easier and look nicer. stevenhowes 2021-05-29 23:24:46 +01:00
  • f0ead9562c Support event names in mapedit stevenhowes 2021-05-29 23:18:00 +01:00
  • 8360b46e5f compile.php compiles m2_txt into m2_evt and m2_evact. Mission2 updated to load binaries. stevenhowes 2021-05-29 23:13:58 +01:00
  • c57e5ec38e Remove old smart tile bits (all but event triggering) stevenhowes 2021-05-29 21:37:15 +01:00
  • 1b82cfcb45 Proper event system. Improved sounds. Temporary hard-coded events stevenhowes 2021-05-29 21:30:48 +01:00
  • 9ff12c4766 WIP new event system stevenhowes 2021-05-29 20:48:17 +01:00
  • 0a431ecc82 Don't repeatedly fire actions. Load some sounds for mission2. stevenhowes 2021-05-29 19:58:48 +01:00
  • 02bb01b3da Free memory from PCM samples between missions. stevenhowes 2021-05-24 21:14:43 +01:00
  • 82fa55157f Stop phasers getting stuck firing at end of Mission1 stevenhowes 2021-05-18 21:22:16 +01:00
  • 64a7ce0d53 Sounds for hail and tractor beam. Also sound sample for combadge. Todo un-loading/checking load of sound files. stevenhowes 2021-05-17 22:39:34 +01:00
  • efc2e685e4 Proper sound for phasers and explosions. Multi-channel audio. stevenhowes 2021-05-17 20:48:48 +01:00
  • bcc7a72ae1 Very WIP PCM sound support stevenhowes 2021-05-16 20:04:09 +01:00
  • 3d69e6d38e Southwards animation wasn't flipping correctly due to typo. stevenhowes 2021-05-16 15:22:22 +01:00
  • dac1add9b8 Delete palguide,fdb stevenhowes 2021-05-16 15:12:33 +01:00
  • 0e6769be19 Remove/tweak more sprites stevenhowes 2021-05-15 22:43:41 +01:00
  • a8a32215ed Return to idle when standing stevenhowes 2021-05-15 22:10:16 +01:00
  • 243a126a53 Properly flip for N/E/S/W movement, remove debug sprite name stevenhowes 2021-05-15 22:04:11 +01:00
  • f29fcd9288 Strip unused pallets and masks. Added player walking animation and general tidyup of old sprites. stevenhowes 2021-05-15 21:54:23 +01:00
  • d7faaa279c Cleanup and tweak of player sprite/dimensions to make doors easier stevenhowes 2021-05-15 20:51:35 +01:00
  • f004e66461 Correctly handle all 8 directions stevenhowes 2021-05-15 20:20:56 +01:00
  • 74faf7f89b Sprite flipping, face in direction of movement stevenhowes 2021-05-13 20:56:36 +01:00
  • 3c0a6d25e9 Movement fixes stevenhowes 2021-05-13 20:25:16 +01:00
  • dfeedc95f3 Fix a few clipping issues and player sprite non-centredness stevenhowes 2021-05-13 20:17:07 +01:00
  • b2e61ab8ca D to delete smarttile in map editor stevenhowes 2021-05-12 21:18:35 +01:00
  • 002b3562f8 Finish cargo bay door. Copy/paste of smart tile info. stevenhowes 2021-05-12 21:11:42 +01:00
  • 011983d960 Allow scroll of areas in smart tiles. stevenhowes 2021-05-08 22:18:56 +01:00
  • 467263ce86 Area support in map editor. Increase max smart tiles. Smart tile editor. Removed static area names. Tile/map layout continuation. stevenhowes 2021-05-08 21:10:25 +01:00
  • 2c1288b910 Map extension, areanames (by smart tile) stevenhowes 2021-04-25 18:08:29 +01:00
  • 6b8e4c5d7a Disable skips/debugs... stevenhowes 2021-04-22 21:32:23 +01:00
  • 5d7724d7ed Disable hitbox debug, prevent shadowing over stats area on right stevenhowes 2021-04-22 21:15:24 +01:00
  • 73981e35b8 Use different boxes for visual colliding and physical. stevenhowes 2021-04-22 21:10:53 +01:00
  • 217f20f44e Playable build (re-enabled intros etc) stevenhowes 2021-04-22 20:12:00 +01:00
  • 2bc331d336 Cargo bay and extra room stevenhowes 2021-04-21 21:27:47 +01:00
  • b2d519da39 Fix clipping issues (some) stevenhowes 2021-04-18 20:50:57 +01:00
  • c7237b1c59 New map and many sprites stevenhowes 2021-04-18 20:40:00 +01:00
  • 6663316885 Remove some old tiles, record of colours stevenhowes 2021-04-17 23:01:52 +01:00
  • efb65b49bd Delete comp,ffd stevenhowes 2021-04-17 21:56:31 +01:00
  • 696257ef53 more iso view (inc updated smarts) stevenhowes 2021-04-17 20:44:59 +01:00
  • 39a8758233 experimental isometric tiles stevenhowes 2021-04-17 20:18:06 +01:00
  • e76cbbec8a Better file naming, loading of smarttiles in mission2 rather than hard coded stuff stevenhowes 2021-04-14 21:48:54 +01:00
  • 813c50d69e Save smart tiles.. stevenhowes 2021-04-14 21:18:17 +01:00
  • 5bd81b2cb2 Read and highlight smart tiles in mapedit stevenhowes 2021-04-14 20:37:41 +01:00
  • 48a0879a51 Make sure collision map is refreshed when moving between pages. Also, bottom left bounds. stevenhowes 2021-04-13 19:58:42 +01:00
  • 069abba379 Simple wall collides stevenhowes 2021-04-11 21:38:02 +01:00
  • ae5f0610eb Collidable sprites in mapedit, correct triggering of smarttiles in mission2 stevenhowes 2021-04-09 22:08:07 +01:00
  • 87cba61ce7 WIP Smart Tiles stevenhowes 2021-04-08 21:40:49 +01:00
  • 74b97661e2 Attempt at stopping file load errors on 3.10 on an A3000 stevenhowes 2021-04-08 21:02:44 +01:00
  • 387e36f4c3 Allow saving from map editor. More tiles (all a bit WIP) and some more map. stevenhowes 2021-04-08 20:34:49 +01:00
  • 8fdce7ba4b Left/bottom bounds, and move a tile at a time rather than with a pointless cursor. stevenhowes 2021-04-08 19:50:35 +01:00
  • 16cbc5ca61 Copy/paste in map editor, cursor etc stevenhowes 2021-04-06 21:38:59 +01:00
  • ae0a541ae5 further seperating of mission2 and mapedit stevenhowes 2021-04-06 20:09:00 +01:00
  • 436fea16e4 Tweak to mission2 movement, map editor stevenhowes 2021-04-06 19:52:01 +01:00
  • bf2cc9e635 Stops it crapping itself about tiles file occasionally stevenhowes 2021-04-04 22:31:05 +01:00
  • 0ae315946b Allow scrolling around map (what there is of it) stevenhowes 2021-04-04 22:20:25 +01:00
  • dcc1acf395 Move compositions to different folder stevenhowes 2021-04-04 21:09:03 +01:00
  • 7a87caa42b Load and save of binary audio stevenhowes 2021-04-03 23:16:46 +01:00
  • 4f861753ce Slightly better cleanup and un-screwing of display buffers stevenhowes 2021-04-03 22:36:51 +01:00
  • 151a4d859c Safer file loading, better showing of fatal errors (drop out of double buffering) stevenhowes 2021-04-03 22:30:49 +01:00
  • cd49a33a46 proof of concept for tile based stuff (performance test). stevenhowes 2021-04-03 22:20:27 +01:00
  • 19219dcf58 typo stevenhowes 2021-04-01 22:37:33 +01:00
  • 793375e814 Minor tweaks stevenhowes 2021-04-01 22:22:04 +01:00
  • 0b330fa822 Colour correction stevenhowes 2021-04-01 22:17:22 +01:00
  • 6d18082a66 Font tweak stevenhowes 2021-04-01 22:14:09 +01:00
  • 1e6266077c Double font size, re-align it all stevenhowes 2021-04-01 22:01:39 +01:00
  • 28b9175835 Update issue templates Steve Howes 2021-03-31 21:28:34 +01:00
  • 8ee70ba179 Merge pull request #1 from stevenhowes/add-license-1 Steve Howes 2021-03-31 21:25:42 +01:00
  • 22cc999b63 Create LICENSE Steve Howes 2021-03-31 21:25:02 +01:00
  • d94717cb10 Create LICENSE Steve Howes 2021-03-31 21:24:55 +01:00
  • 69fed2dcd1 Update README.md stevenhowes 2021-03-31 21:22:18 +01:00
  • 17f0c4dcda Mission 1 ending and victory screen stevenhowes 2021-03-31 21:08:48 +01:00