Commit Graph

147 Commits

Author SHA1 Message Date
stevenhowes 5e6601f38c Massive re-arrange to pull existing game into 'mission1' 2021-03-28 17:37:08 +01:00
stevenhowes f9ea0f0a46 A-Z character set and text function 2021-03-28 16:47:54 +01:00
stevenhowes 85d5424f9e Intro screen enhancements 2021-03-27 22:19:24 +00:00
stevenhowes aa00a6f97f Make temp death text actually render 2021-03-27 21:53:05 +00:00
stevenhowes 9edde1d947 Render entire hud as sprites to avoid font functions 2021-03-27 21:48:04 +00:00
stevenhowes c32884d225 Function name tidy up. Removed star colour variation. Increased weapon range and re-balanced projectiles/NPC velocities. 2021-03-27 20:56:40 +00:00
stevenhowes b05f6864b6 Tweak weapons speed to make A3000 more convincing. Less explosion frames. 2021-03-27 20:39:18 +00:00
stevenhowes 1f098b9e6e Move some hud drawing into sprite 2021-03-27 20:31:10 +00:00
stevenhowes 4ea8b3051e Simple profiling 2021-03-27 19:53:25 +00:00
stevenhowes bf617ed43e Readme update 2021-03-26 22:10:04 +00:00
stevenhowes 17123f111c Re-arrange so application has a proper directory 2021-03-26 22:08:25 +00:00
stevenhowes 1c3a32a47e Lazy re-size of some of the sprites to make them work in mode 15. 2021-03-26 22:00:20 +00:00
stevenhowes 87d70bb986 A3000/RO3 compatibility. Sprites need re-draw.
Real hardware available - very little worked. Moving to mode 15
2021-03-26 20:10:17 +00:00
stevenhowes 5669084da9 Space ships are not made of butter 2021-03-22 22:47:39 +00:00
stevenhowes eb2a4def6a Varying projectile speeds and styles 2021-03-22 22:25:00 +00:00
stevenhowes a85e9d3ce7 Missing binary 2021-03-22 21:28:56 +00:00
stevenhowes 893002eb29 Significantly improve explosions and make dead npcs vanish 2021-03-22 21:27:59 +00:00
stevenhowes 386eba2bc3 Save 23052 bytes of sprite by removing blank areas 2021-03-22 21:15:30 +00:00
stevenhowes ed53dd345c Update README.md 2021-03-21 22:07:33 +00:00
stevenhowes 09f697ad5f Restore intro 2021-03-21 22:04:58 +00:00
stevenhowes eeb38707ae Player weapons 2021-03-21 22:00:38 +00:00
stevenhowes 29eac6b69d Weapon targeting 2021-03-21 21:30:44 +00:00
stevenhowes 64bfd78e2d Typo in projectile collider 2021-03-21 14:19:17 +00:00
stevenhowes bdba436b27 Projectile debug 2021-03-21 00:26:39 +00:00
stevenhowes 5081aa5a6a Enemies shoot back! 2021-03-21 00:20:36 +00:00
stevenhowes 276bd46e2b Projectile spawn and render 2021-03-20 23:50:36 +00:00
stevenhowes d4cf264214 Update README.md 2021-03-20 22:51:08 +00:00
stevenhowes bd0fdd3418 Explosion sound, and direct calling of sound API outside of composition 2021-03-20 22:46:32 +00:00
stevenhowes 500a4fac42 Killable player and enemies 2021-03-20 22:33:06 +00:00
stevenhowes 05f0a438d5 WIP collider 2021-03-20 22:17:24 +00:00
stevenhowes 88133aabda NPCs 2021-03-20 22:01:37 +00:00
stevenhowes 0329dabf90 Return ship to idle sprite when movement finished. 2021-03-20 18:00:07 +00:00
stevenhowes ce042dbefd Phaser locations, debug framework 2021-03-20 17:47:49 +00:00
stevenhowes 3463d84a58 Player ship respect hitbox size. 2021-03-20 17:21:46 +00:00
stevenhowes 8fd93665c4 Change fontcolours to colours and added gfx colour changing. Gave stars individual colours and lengths. Player hitbox debug. Rectangle drawing. 2021-03-20 17:16:09 +00:00
stevenhowes 79e374fbad Show real data on the hud, decrement goal distance 2021-03-20 16:27:14 +00:00
stevenhowes 387ff2c5a5 Font functions, beginning of HUDstuff 2021-03-20 12:12:39 +00:00
stevenhowes 6e3e3f64fe Audio setup, very hacky hud/font handling 2021-03-19 23:52:19 +00:00
stevenhowes 1bd787e8a8 Controls handling, tick reset after intro and player movement 2021-03-19 23:19:29 +00:00
stevenhowes 4fd5fa0123 Clean up setup, draw player and stars (and tick stars), tick handling, buffer handling and line drawing. 2021-03-19 23:04:23 +00:00
stevenhowes dac8e5fd32 Tidy up of tabbing, addition of key scanning (and ability to skip intro) 2021-03-19 20:49:38 +00:00
stevenhowes 3946f245c7 Tidy-up and memory savings 2021-03-19 20:21:39 +00:00
stevenhowes 33d210c6bb Update .gitattributes 2021-03-18 22:24:37 +00:00
stevenhowes 5e42b0b85d Try to fix up Acorn C weirdness on github 2021-03-18 22:23:10 +00:00
stevenhowes 5e167c0041 Fix makefile format 2021-03-18 22:18:48 +00:00
stevenhowes af20cab109 Initial
Commit of begging of port of TheEscape to C
2021-03-18 22:11:51 +00:00
Steve Howes fbb6451fe3 Initial commit 2021-03-18 22:08:41 +00:00