stevenhowes
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72b85ffa57
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Working NPC/NPC collisions (disabled). Streaky stars. Some Sprite Improvements. Changed rendering settings to reduce flicker.
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2021-02-01 20:56:23 +00:00 |
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stevenhowes
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3c3d3d35fd
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Tried re-arranging and removing any of the 'breaker' REMs or the PRINT 1s makes it work. Some kind of limitation somewhere
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2021-01-31 23:08:18 +00:00 |
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stevenhowes
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f870a07382
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Enemy/Enemy collision detection (expanded bbox for testint) - Hangs macine now?!
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2021-01-31 22:20:11 +00:00 |
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stevenhowes
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964f413d02
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Collision detection (NPC-2-Player only, no effects)
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2021-01-31 18:19:50 +00:00 |
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stevenhowes
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0855690d5c
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Major re-arrange
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2021-01-31 17:43:10 +00:00 |
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stevenhowes
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475a293eb3
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Lightened up enemy sprite, enemy hitboxes and debug de-twitching
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2021-01-31 17:30:51 +00:00 |
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stevenhowes
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7dcb84c67e
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Random enemy ships! WIP
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2021-01-31 16:55:29 +00:00 |
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stevenhowes
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60c3f53461
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Add hitbox, tidy up, options to change display modes. Sprite optimisation.
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2021-01-31 16:15:59 +00:00 |
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stevenhowes
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00ae5c722d
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Adjustable Velocity
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2021-01-31 14:28:27 +00:00 |
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stevenhowes
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60deea7682
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Space dust and proper key handling/animations (no art yet)
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2021-01-30 22:10:54 +00:00 |
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stevenhowes
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300c6a2009
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Tidy up, variables with proper names
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2021-01-30 21:35:23 +00:00 |
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Steve Howes
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58c1561d0a
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Update README.md
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2021-01-30 20:14:08 +00:00 |
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stevenhowes
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5fcf611bf3
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Inital Commit
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2021-01-30 20:12:42 +00:00 |
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Steve Howes
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2c4e6e3652
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Initial commit
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2021-01-30 20:09:25 +00:00 |
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