Commit Graph

18 Commits

Author SHA1 Message Date
stevenhowes 5c94030878 New graphics 2021-02-20 23:17:10 +00:00
stevenhowes 48f7a03edf More intro music, skippable now 2021-02-20 16:30:45 +00:00
stevenhowes f294d6f333 Start of experimenting with music 2021-02-18 21:26:44 +00:00
stevenhowes a84abde997 Projectile support (movement and render). Re-balance. 2021-02-14 17:16:17 +00:00
stevenhowes d6385d9323 Optimising for 640x480. Ignoring 800x600 for now. 2021-02-14 14:15:33 +00:00
stevenhowes 1a4dce4d49 Simpler screen mode and smaller title size 2021-02-07 15:15:28 +00:00
stevenhowes 187c8bddb4 Re-arrange of start-up routines and graphics 2021-02-07 15:08:15 +00:00
stevenhowes 41ea643007 Nicer sprites.. 2021-02-06 21:08:15 +00:00
stevenhowes 1281a03bcc Explosion animations and... DEATH 2021-02-05 22:32:06 +00:00
stevenhowes 10ca133bdd Collided enemies richochet 2021-02-05 21:30:12 +00:00
stevenhowes a38662b981 graphics for ship banking 2021-02-02 21:30:40 +00:00
stevenhowes 8c26349494 New tiny ship class (todo: figure out arrays for hitboxes..) 2021-02-02 21:19:26 +00:00
stevenhowes fcd4acc3f4 Fix transparency, enemy movement (WIP), slight collision performance boost 2021-02-01 22:23:21 +00:00
stevenhowes 72b85ffa57 Working NPC/NPC collisions (disabled). Streaky stars. Some Sprite Improvements. Changed rendering settings to reduce flicker. 2021-02-01 20:56:23 +00:00
stevenhowes 475a293eb3 Lightened up enemy sprite, enemy hitboxes and debug de-twitching 2021-01-31 17:30:51 +00:00
stevenhowes 60c3f53461 Add hitbox, tidy up, options to change display modes. Sprite optimisation. 2021-01-31 16:15:59 +00:00
stevenhowes 60deea7682 Space dust and proper key handling/animations (no art yet) 2021-01-30 22:10:54 +00:00
stevenhowes 5fcf611bf3 Inital Commit 2021-01-30 20:12:42 +00:00