Don't offset projectiles.. duh

This commit is contained in:
stevenhowes
2021-02-14 17:20:07 +00:00
parent a84abde997
commit 37ddb4622e
2 changed files with 1 additions and 1 deletions
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@@ -272,7 +272,7 @@ DEF PROCspawn_projectile(Projectile%,Px%,Py%,Vx%,Vy%,Sprite$,Damage%)
REM If no free IDs then we go without
IF Projectile% >= 0 THEN
ProjectileLocations%(Projectile%,X) = Px% + (Projectile% * 40)
ProjectileLocations%(Projectile%,X) = Px%
ProjectileLocations%(Projectile%,Y) = Py%
ProjectileVelocity%(Projectile%,X) = Vx%
ProjectileVelocity%(Projectile%,Y) = Vy%