mirror of
https://github.com/stevenhowes/TheEscape.git
synced 2026-05-26 15:53:26 +01:00
Clean up, more voices
This commit is contained in:
Binary file not shown.
@@ -10,31 +10,16 @@ Cents% = TIME
|
||||
|
||||
PROCaudio_setup
|
||||
|
||||
PROCinitial_gfx_setup
|
||||
|
||||
PROCtitle
|
||||
|
||||
PROCfinal_gfx_setup
|
||||
PROCgfx_setup
|
||||
|
||||
PROCmain_scene1
|
||||
|
||||
END
|
||||
|
||||
DEF PROCtitle
|
||||
DEF PROCgfx_setup
|
||||
CLS
|
||||
SCREENMODE% = 28
|
||||
|
||||
ENDPROC
|
||||
|
||||
DEF PROCinitial_gfx_setup
|
||||
SCREENMODE% = 4
|
||||
|
||||
MODE SCREENMODE%
|
||||
|
||||
SCREENMODE% = 28
|
||||
sprite_area% = FNload_sprites("Spr")
|
||||
ENDPROC
|
||||
|
||||
DEF PROCfinal_gfx_setup
|
||||
REMIF SCREENMODE% = 32 THEN
|
||||
REM SCREENGFXWIDTH%=1600
|
||||
REM SCREENGFXHEIGHT%=1200
|
||||
@@ -60,7 +45,8 @@ DEF PROCaudio_setup
|
||||
VOICES 4
|
||||
VOICE 1,"WaveSynth-Beep"
|
||||
VOICE 2,"Percussion-Noise"
|
||||
VOICE 3,"StringLib-Hard"
|
||||
VOICE 3,"Percussion-Soft"
|
||||
VOICE 4,"Percussion-Noise"
|
||||
ENDPROC
|
||||
|
||||
DEF PROCmain_scene1
|
||||
@@ -362,7 +348,9 @@ DEF PROCenemy_ship_handle_damage
|
||||
EnemyNextFire%(Enemy%) = 0
|
||||
EnemyCollidable%(Enemy%) = 0
|
||||
IF EnemySprites$(Enemy%) = "durno_ship2" THEN
|
||||
SOUND 2,-5,0,50
|
||||
SOUND 1,-5,0,100
|
||||
SOUND 3,-15,0,1000
|
||||
SOUND 2,-10,1,100
|
||||
ENDIF
|
||||
IF TIME > EnemyExplodeNextFrame%(Enemy%) THEN
|
||||
EnemyExplodeNextFrame%(Enemy%) = TIME + 4
|
||||
|
||||
Reference in New Issue
Block a user