Colour phasers

This commit is contained in:
stevenhowes
2021-02-20 21:48:54 +00:00
parent a1a56dfe67
commit 2b36a38cc5
2 changed files with 3 additions and 0 deletions
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@@ -307,6 +307,9 @@ DEF PROCplayer_weapons_draw
RightFiring% = 0
ENDIF
REM Phasers are orange
GCOL 0,7
IF LeftFiring% = 1 THEN
LINE PlayerLocation%(X) + PlayerPhaserOffset%(0,X), PlayerLocation%(Y) + PlayerPhaserOffset%(0,Y), EnemyLocations%(LeftID%,X) + (EnemyHitbox%(EnemyHitboxID%(LeftID%),2)/2), EnemyLocations%(LeftID%,Y)
ENDIF