diff --git a/!TheEscape/!RunImage,ffb b/!TheEscape/!RunImage,ffb index 7505f13..a48ea2c 100644 Binary files a/!TheEscape/!RunImage,ffb and b/!TheEscape/!RunImage,ffb differ diff --git a/!TheEscape/!RunImage,ffb.bas b/!TheEscape/!RunImage,ffb.bas index 6beb448..933c6cf 100644 --- a/!TheEscape/!RunImage,ffb.bas +++ b/!TheEscape/!RunImage,ffb.bas @@ -307,6 +307,9 @@ DEF PROCplayer_weapons_draw RightFiring% = 0 ENDIF + REM Phasers are orange + GCOL 0,7 + IF LeftFiring% = 1 THEN LINE PlayerLocation%(X) + PlayerPhaserOffset%(0,X), PlayerLocation%(Y) + PlayerPhaserOffset%(0,Y), EnemyLocations%(LeftID%,X) + (EnemyHitbox%(EnemyHitboxID%(LeftID%),2)/2), EnemyLocations%(LeftID%,Y) ENDIF