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https://github.com/stevenhowes/GoRetro.git
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40 lines
805 B
Go
40 lines
805 B
Go
package GoRetro
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/*
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* --------------------
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* BounderScreen
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* --------------------
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* A bounder which sets active = false on anything which
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* has left the screen
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*/
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type bounderScreen struct {
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container *Element
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}
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func NewBounderScreen(container *Element) *bounderScreen {
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return &bounderScreen{container: container}
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}
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func (bounder *bounderScreen) onDraw() error {
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return nil
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}
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func (bounder *bounderScreen) onUpdate() error {
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b := bounder.container
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// If the position is outside the screen bounds then set it as inactive
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// and mark for deletion
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if b.Position.X > ScreenWidth || b.Position.X < 0 ||
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b.Position.Y > ScreenHeight || b.Position.Y < 0 {
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b.Active = false
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b.Delete = true
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}
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return nil
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}
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func (bounder *bounderScreen) onCollision(other *Element) error {
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return nil
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}
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