Commit Graph

14 Commits

Author SHA1 Message Date
stevenhowes d7faaa279c Cleanup and tweak of player sprite/dimensions to make doors easier 2021-05-15 20:51:35 +01:00
stevenhowes f004e66461 Correctly handle all 8 directions 2021-05-15 20:20:56 +01:00
stevenhowes 74faf7f89b Sprite flipping, face in direction of movement 2021-05-13 20:56:36 +01:00
stevenhowes 467263ce86 Area support in map editor. Increase max smart tiles. Smart tile editor. Removed static area names. Tile/map layout continuation. 2021-05-08 21:10:25 +01:00
stevenhowes 74b97661e2 Attempt at stopping file load errors on 3.10 on an A3000 2021-04-08 21:02:44 +01:00
stevenhowes 151a4d859c Safer file loading, better showing of fatal errors (drop out of double buffering) 2021-04-03 22:30:49 +01:00
stevenhowes cd49a33a46 proof of concept for tile based stuff (performance test).
Fixed 10x10 grid, so panning of 10x10 view around a real map yet.
2021-04-03 22:20:27 +01:00
stevenhowes 793375e814 Minor tweaks 2021-04-01 22:22:04 +01:00
stevenhowes 6d18082a66 Font tweak 2021-04-01 22:14:09 +01:00
stevenhowes 1e6266077c Double font size, re-align it all 2021-04-01 22:01:39 +01:00
stevenhowes 17f0c4dcda Mission 1 ending and victory screen 2021-03-31 21:08:48 +01:00
stevenhowes 8e8e7cbdda Mission briefing 2021-03-28 22:20:33 +01:00
stevenhowes f9ea0f0a46 A-Z character set and text function 2021-03-28 16:47:54 +01:00
stevenhowes 17123f111c Re-arrange so application has a proper directory 2021-03-26 22:08:25 +00:00