Commit Graph

16 Commits

Author SHA1 Message Date
stevenhowes b5ae8623c9 Refer to tiles and font characters by pointer (once cached). Fixed missing colon from font. Minor map changes (and more obvious tile zero). Misc map tweaks. 2021-08-31 16:50:11 +01:00
stevenhowes 464e19c282 Dual tile layers 2021-06-26 19:45:08 +01:00
stevenhowes d7faaa279c Cleanup and tweak of player sprite/dimensions to make doors easier 2021-05-15 20:51:35 +01:00
stevenhowes f004e66461 Correctly handle all 8 directions 2021-05-15 20:20:56 +01:00
stevenhowes 74faf7f89b Sprite flipping, face in direction of movement 2021-05-13 20:56:36 +01:00
stevenhowes 467263ce86 Area support in map editor. Increase max smart tiles. Smart tile editor. Removed static area names. Tile/map layout continuation. 2021-05-08 21:10:25 +01:00
stevenhowes 74b97661e2 Attempt at stopping file load errors on 3.10 on an A3000 2021-04-08 21:02:44 +01:00
stevenhowes 151a4d859c Safer file loading, better showing of fatal errors (drop out of double buffering) 2021-04-03 22:30:49 +01:00
stevenhowes cd49a33a46 proof of concept for tile based stuff (performance test).
Fixed 10x10 grid, so panning of 10x10 view around a real map yet.
2021-04-03 22:20:27 +01:00
stevenhowes 793375e814 Minor tweaks 2021-04-01 22:22:04 +01:00
stevenhowes 6d18082a66 Font tweak 2021-04-01 22:14:09 +01:00
stevenhowes 1e6266077c Double font size, re-align it all 2021-04-01 22:01:39 +01:00
stevenhowes 17f0c4dcda Mission 1 ending and victory screen 2021-03-31 21:08:48 +01:00
stevenhowes 8e8e7cbdda Mission briefing 2021-03-28 22:20:33 +01:00
stevenhowes f9ea0f0a46 A-Z character set and text function 2021-03-28 16:47:54 +01:00
stevenhowes 17123f111c Re-arrange so application has a proper directory 2021-03-26 22:08:25 +00:00