Cleanup and tweak of player sprite/dimensions to make doors easier

This commit is contained in:
stevenhowes
2021-05-15 20:51:35 +01:00
parent f004e66461
commit d7faaa279c
4 changed files with 17 additions and 65 deletions
+1 -1
View File
@@ -160,7 +160,7 @@ void draw_sprite_flippedhv(char* spritename,int x, int y)
inreg.r[1] = (int) buffer;
inreg.r[2] = (int) spritename;
_kernel_swi(OS_SpriteOp,&inreg,&outreg);
// SpriteOp 32
inreg.r[0] = 256+33;
inreg.r[1] = (int) buffer;