diff --git a/!TheEsc/!RunImage,ff8 b/!TheEsc/!RunImage,ff8 index 736ae3a..d5de7fa 100644 Binary files a/!TheEsc/!RunImage,ff8 and b/!TheEsc/!RunImage,ff8 differ diff --git a/!TheEsc/Spr,ff9 b/!TheEsc/Spr,ff9 index ac85976..5b8cf8c 100644 Binary files a/!TheEsc/Spr,ff9 and b/!TheEsc/Spr,ff9 differ diff --git a/!TheEsc/c/Graphics b/!TheEsc/c/Graphics index 923e6b1..1b1fec8 100644 --- a/!TheEsc/c/Graphics +++ b/!TheEsc/c/Graphics @@ -160,7 +160,7 @@ void draw_sprite_flippedhv(char* spritename,int x, int y) inreg.r[1] = (int) buffer; inreg.r[2] = (int) spritename; _kernel_swi(OS_SpriteOp,&inreg,&outreg); - + // SpriteOp 32 inreg.r[0] = 256+33; inreg.r[1] = (int) buffer; diff --git a/!TheEsc/c/Mission2 b/!TheEsc/c/Mission2 index d6c8f96..13e3078 100644 --- a/!TheEsc/c/Mission2 +++ b/!TheEsc/c/Mission2 @@ -9,7 +9,6 @@ extern int screen; extern _kernel_swi_regs inreg; extern _kernel_swi_regs outreg; - #define TILESX 10 #define TILESY 10 #define SMARTTILES 200 @@ -43,7 +42,6 @@ struct Area_s Areas[AREAS]; #define DIRECTION_S 2 #define DIRECTION_W 3 - struct TilePlayer_s { struct EntityLocation_s location; struct EntityLocation_s lastlocation; @@ -70,32 +68,6 @@ struct SmartTile_s { struct SmartTile_s SmartTiles[SMARTTILES]; -/************VVV TO BE REMOVED/MOVED TO MAPEDIT VVV***********/ -void game2_savesmarttiles(char* filename) -{ - // Attempt to get file info - inreg.r[0] = 10; - inreg.r[1] = (int) filename; - inreg.r[2] = 0xffd; - inreg.r[4] = (int) SmartTiles; - inreg.r[5] = (int) SmartTiles + (sizeof(SmartTiles)); - - _kernel_swi(OS_File,&inreg,&outreg); - -} -void game2_saveareanames(char* filename) -{ - // Attempt to get file info - inreg.r[0] = 10; - inreg.r[1] = (int) filename; - inreg.r[2] = 0xffd; - inreg.r[4] = (int) Areas; - inreg.r[5] = (int) Areas + (sizeof(Areas)); - - _kernel_swi(OS_File,&inreg,&outreg); - -} -/************^^^ TO BE REMOVED/MOVED TO MAPEDIT ^^^***********/ void game2_loadsmarttiles(char* filename) { int length; @@ -112,8 +84,7 @@ void game2_loadsmarttiles(char* filename) { screen_nobuffer(); while (1) - printf("Smarttiles exceeds %d bytes (%d bytes) object type is %d\n",sizeof(SmartTiles),length,outreg.r[0]); - //exit(0); + printf("Smarttiles exceeds %d bytes (%d bytes) object type is %d\n",sizeof(SmartTiles),length,outreg.r[0]); } // Attempt to get file info @@ -123,7 +94,6 @@ void game2_loadsmarttiles(char* filename) inreg.r[3] = 0; _kernel_swi(OS_File,&inreg,&outreg); - } void game2_loadareanames(char* filename) @@ -142,8 +112,7 @@ void game2_loadareanames(char* filename) { screen_nobuffer(); while (1) - printf("Areas exceeds %d bytes (%d bytes) object type is %d\n",sizeof(Areas),length,outreg.r[0]); - //exit(0); + printf("Areas exceeds %d bytes (%d bytes) object type is %d\n",sizeof(Areas),length,outreg.r[0]); } // Attempt to get file info @@ -153,7 +122,6 @@ void game2_loadareanames(char* filename) inreg.r[3] = 0; _kernel_swi(OS_File,&inreg,&outreg); - } void game2_loadmap(char* filename) @@ -171,10 +139,10 @@ void game2_loadmap(char* filename) if(length > sizeof(fullmap)) { screen_nobuffer(); - printf("Map exceeds %d bytes (%d bytes) object type is %d\n",sizeof(fullmap),length,outreg.r[0]); - exit(0); + while(1) + printf("Map exceeds %d bytes (%d bytes) object type is %d\n",sizeof(fullmap),length,outreg.r[0]); } - + // Attempt to get file info inreg.r[0] = 16; inreg.r[1] = (int) filename; @@ -191,6 +159,7 @@ void game2_death() { int currentstart = 0; int introframe = 0; + sound_voices(4); sound_set_voice(1,"WaveSynth-Beep"); @@ -265,20 +234,20 @@ void game2_setup() screen_clear(); screen_flipbuffer(); screen_clear(); - + TilePlayer.location.X = 102; TilePlayer.location.Y = 102; - TilePlayer.hitbox_bl.X = 0; - TilePlayer.hitbox_bl.Y = 0; - TilePlayer.hitbox_tr.X = 80; - TilePlayer.hitbox_tr.Y = 80; - + TilePlayer.hitbox_bl.X = 10; + TilePlayer.hitbox_bl.Y = 10; + TilePlayer.hitbox_tr.X = 70; + TilePlayer.hitbox_tr.Y = 70; + TilePlayer.drawbox_bl.X = 0; TilePlayer.drawbox_bl.Y = 0; TilePlayer.drawbox_tr.X = 80; TilePlayer.drawbox_tr.Y = 80; - + TilePlayer.direction = DIRECTION_NONE; TilePlayer.facedirection = 1; @@ -545,29 +514,12 @@ int game2_tick() draw_sprite_flippedhv("man_se",TilePlayer.location.X,TilePlayer.location.Y); else if(TilePlayer.facedirection & (1 << DIRECTION_N)) // N draw_sprite_flippedh("man_s",TilePlayer.location.X,TilePlayer.location.Y); - else if(TilePlayer.facedirection & (1 << DIRECTION_S)) // N + else if(TilePlayer.facedirection & (1 << DIRECTION_S)) // S draw_sprite("man_s",TilePlayer.location.X,TilePlayer.location.Y); - else if(TilePlayer.facedirection & (1 << DIRECTION_E)) // N + else if(TilePlayer.facedirection & (1 << DIRECTION_E)) // E draw_sprite("man_e",TilePlayer.location.X,TilePlayer.location.Y); - else if(TilePlayer.facedirection & (1 << DIRECTION_W)) // N + else if(TilePlayer.facedirection & (1 << DIRECTION_W)) // W draw_sprite_flippedv("man_e",TilePlayer.location.X,TilePlayer.location.Y); -/* - if(TilePlayer.direction == DIRECTION_DOWN) - { - draw_sprite("man",TilePlayer.location.X,TilePlayer.location.Y); - } - else if(TilePlayer.direction == DIRECTION_UP) - { - draw_sprite_flippedh("man",TilePlayer.location.X,TilePlayer.location.Y); - } - else if(TilePlayer.direction == DIRECTION_RIGHT) - { - draw_sprite("manrot",TilePlayer.location.X,TilePlayer.location.Y); - } - else if(TilePlayer.direction == DIRECTION_LEFT) - { - draw_sprite_flippedv("manrot",TilePlayer.location.X,TilePlayer.location.Y); - }*/ #ifdef M2_DEBUG_HITBOXES draw_rectangle(