diff --git a/!TheEscape/!RunImage,ffb b/!TheEscape/!RunImage,ffb index c55b047..8c911b2 100644 Binary files a/!TheEscape/!RunImage,ffb and b/!TheEscape/!RunImage,ffb differ diff --git a/!TheEscape/!RunImage,ffb.bas b/!TheEscape/!RunImage,ffb.bas index 4148385..4418611 100644 --- a/!TheEscape/!RunImage,ffb.bas +++ b/!TheEscape/!RunImage,ffb.bas @@ -2,6 +2,12 @@ SCREENMODE%=32 SCREENGFXWIDTH%=1600 SCREENGFXHEIGHT%=1200 +IF INKEY(-42) THEN + SCREENMODE%=28 + SCREENGFXWIDTH%=1280 + SCREENGFXHEIGHT%=960 +ENDIF + PROC_main END @@ -11,7 +17,7 @@ DEF PROC_main DIM PlayerLocation%(1) PlayerLocation%(0) = SCREENGFXWIDTH%/2 - PlayerLocation%(1) = 100 + PlayerLocation%(1) = SCREENGFXHEIGHT%/6 PlayerVelocity%=0 PlayerShields%=100 PlayerStructuralIntegrity%=100 @@ -138,20 +144,20 @@ DEF PROChud_draw REM Attribute names GCOL 0,0 - MOVE 75,1150 + MOVE 75,SCREENGFXHEIGHT%-50 PRINT "Sheilds" - MOVE 75,1120 + MOVE 75,SCREENGFXHEIGHT%-80 PRINT "Integrity" - MOVE 75,1090 + MOVE 75,SCREENGFXHEIGHT%-110 PRINT "Velocity" REM Attribute values GCOL 0,7 - MOVE 130,1150 + MOVE 130,SCREENGFXHEIGHT%-50 PRINT PlayerShields% - MOVE 130,1120 + MOVE 130,SCREENGFXHEIGHT%-80 PRINT PlayerStructuralIntegrity% - MOVE 130,1090 + MOVE 130,SCREENGFXHEIGHT%-110 PRINT PlayerVelocity% ENDPROC