Enemy/Enemy collision detection (expanded bbox for testint) - Hangs macine now?!

This commit is contained in:
stevenhowes
2021-01-31 22:20:11 +00:00
parent 964f413d02
commit f870a07382
3 changed files with 20 additions and 7 deletions
+1 -1
View File
@@ -1,5 +1,5 @@
Set TheEscape$Dir <Obey$Dir>
IconSprites <TheEscape$Dir>.!Sprites
WimpSlot -min 320k -max 320k
WimpSlot -min 512k -max 512k
Dir <TheEscape$Dir>
Run <TheEscape$Dir>.!RunImage