From d6385d93235c5d84010bb5f6bfe405a6f221d82c Mon Sep 17 00:00:00 2001 From: stevenhowes <38082088+stevenhowes@users.noreply.github.com> Date: Sun, 14 Feb 2021 14:15:33 +0000 Subject: [PATCH] Optimising for 640x480. Ignoring 800x600 for now. --- !TheEscape/!RunImage,ffb | Bin 18877 -> 18904 bytes !TheEscape/!RunImage,ffb.bas | 22 +++++++++++----------- !TheEscape/Spr,ff9 | Bin 54700 -> 54700 bytes 3 files changed, 11 insertions(+), 11 deletions(-) diff --git a/!TheEscape/!RunImage,ffb b/!TheEscape/!RunImage,ffb index dda496bc3b8fa9111e7e12d9c9123fa5acc909d5..8313c8bbb469d3d346f6e057502e5fbf10d4400e 100644 GIT binary patch delta 269 zcmdlxneoPC#tkuy){+VeUp(Cuyj>$z6l@ig43!i@JY4;F8FfGs3JSr_L9VWTzWy$* zsz7ODBVI-`9-xG)pNps4<{m~y#(H^(0q6>$#{82-GREC4BHYs@#6#8A(9FPqmx)6T zRno)N)7>KkC~E|g6@s|HH?hJsFEuwawHV|AL!g8V$Vvr;fSkn2)S}65tbBa77Q9Sq zaCc3XV$NX&s!>pw?7%9*Y-?n&c_H&77GW_3g$UpLvebaoBIne+5}-W>o2PPUI069s CgGM9( delta 207 zcmcaHnQ`xA#tkuy1|kXy&lS8~BUKb^6_gB>6nc0WbtDvkAlNy`)z#0}-^EoGC}nKK z%V@@~pm28cbVf!-DJhUHbQK`I|0V}8i%mYq#AYUoFvQ(0!o$_m-6KTR*3ihnfR{-K zY=duNg==1FZf0sR$Oc28xQyK71{-rBLMbSG^zjq diff --git a/!TheEscape/!RunImage,ffb.bas b/!TheEscape/!RunImage,ffb.bas index 845c96a..1fa2da0 100644 --- a/!TheEscape/!RunImage,ffb.bas +++ b/!TheEscape/!RunImage,ffb.bas @@ -26,9 +26,9 @@ DEF PROCtitle PROCdraw_sprite("intro_25",320,256) KEY$ = GET$ - IF KEY$ = "1" THEN - SCREENMODE% = 32 - ENDIF + REMIF KEY$ = "1" THEN + REM SCREENMODE% = 32 + REMENDIF IF KEY$ = "2" THEN SCREENMODE% = 28 ENDIF @@ -47,17 +47,17 @@ DEF PROCinitial_gfx_setup ENDPROC DEF PROCfinal_gfx_setup - IF SCREENMODE% = 32 THEN - SCREENGFXWIDTH%=1600 - SCREENGFXHEIGHT%=1200 - MaxEnemies% = 10 - PlayerYHeightDivide%=8 - ENDIF + REMIF SCREENMODE% = 32 THEN + REM SCREENGFXWIDTH%=1600 + REM SCREENGFXHEIGHT%=1200 + REM MaxEnemies% = 10 + REM PlayerYHeightDivide%=8 + REMENDIF IF SCREENMODE% = 28 THEN SCREENGFXWIDTH%=1280 SCREENGFXHEIGHT%=960 MaxEnemies% = 5 - PlayerYHeightDivide%=6 + PlayerYHeightDivide%=20 ENDIF MODE SCREENMODE% @@ -113,7 +113,7 @@ DEF PROCmain_scene1 EnemyHitbox%(1,2) = 38 EnemyHitbox%(1,3) = 56 - XMovePerCent%=5 + XMovePerCent%=10 ResetShipSprite% = 0 DIM EnemyLocations%(MaxEnemies% - 1,1) diff --git a/!TheEscape/Spr,ff9 b/!TheEscape/Spr,ff9 index 5c52de9784f3a44a795aff26bb5c098f1d54f536..5abcbaf02b00f4692bb8b0aa5be8b47112693d79 100644 GIT binary patch delta 165 zcmZ3pnt9D?<_!vG1^yT_FjQ1jFcbiB#h(xLlO35Q`TqQ8K6B;_g9H%&|1S>|lHxO9 z`1Akmn=?Fr{{KHv!vhs!sQC9E2>w(g9H@Z_0TulFf9H;Y!GSYip%4H6pFeY^;>`d5 p6+rWVLX!MH{u_YoJOji)(F&lLDs#hskk#r;4InCW^UZUY*#OqbP~HFl delta 136 zcmZ3pnt9D?<_!vGIT;KX7%D0%7z!poJg2~C!N73l%ozp=AU?w*G1-w>iVrA%=FOWk zJV1P)h6g58@#jxP4G