Debug Alpha
Win32
Debug
Win32
Release Alpha
Win32
Release
Win32
Template
Win32
{4458CE24-F445-4826-B850-162A97F47A41}
Application
v143
DynamicLibrary
v143
false
DynamicLibrary
v143
false
DynamicLibrary
v143
false
DynamicLibrary
v143
false
.\..\DebugAxp\
.\DebugAxp\
true
.\..\release\
.\release\
false
.\..\ReleaseAXP\
.\ReleaseAXP\
false
.\..\debug\
.\debug\
false
MultiThreadedDebug
Default
false
Disabled
true
Level3
WIN32;_DEBUG;_WINDOWS;C_ONLY;%(PreprocessorDefinitions)
.\DebugAxp\
.\DebugAxp\game.pch
.\DebugAxp\
.\DebugAxp\
/QA21164 /MTd
true
_DEBUG;%(PreprocessorDefinitions)
.\..\DebugAxp\game.tlb
true
NUL
Win32
0x0409
_DEBUG;%(PreprocessorDefinitions)
true
.\..\DebugAxp\game.bsc
true
true
true
..\DebugAxp/gameaxp.dll
.\..\DebugAxp\gameaxp.lib
0x20000000
kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;%(AdditionalDependencies)
Windows
.\game.def
MultiThreaded
Default
true
true
MaxSpeed
true
Level4
OldStyle
WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
.\release\
.\release\game.pch
.\release\
.\release\
true
NDEBUG;%(PreprocessorDefinitions)
.\..\release\game.tlb
true
Win32
0x0409
NDEBUG;%(PreprocessorDefinitions)
true
.\..\release\game.bsc
true
true
false
Windows
..\release\gamex86.dll
.\..\release\gamex86.lib
0x20000000
winmm.lib;%(AdditionalDependencies)
.\game.def
MultiThreaded
Default
true
true
MaxSpeed
true
Level3
WIN32;NDEBUG;_WINDOWS;C_ONLY;%(PreprocessorDefinitions)
.\ReleaseAXP\
.\ReleaseAXP\game.pch
.\ReleaseAXP\
.\ReleaseAXP\
/QA21164
true
NDEBUG;%(PreprocessorDefinitions)
.\..\ReleaseAXP\game.tlb
true
NUL
Win32
0x0409
NDEBUG;%(PreprocessorDefinitions)
true
.\..\ReleaseAXP\game.bsc
true
true
false
..\ReleaseAXP/gameaxp.dll
.\..\ReleaseAXP\gameaxp.lib
0x20000000
kernel32.lib;user32.lib;gdi32.lib;%(AdditionalDependencies)
Windows
.\game.def
MultiThreadedDebug
Default
false
Disabled
true
Level3
true
EditAndContinue
WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;%(PreprocessorDefinitions)
.\debug\
true
.\debug\game.pch
.\debug\
.\debug\
true
_DEBUG;%(PreprocessorDefinitions)
.\..\debug\game.tlb
true
Win32
0x0409
_DEBUG;%(PreprocessorDefinitions)
true
.\..\debug\game.bsc
true
true
true
Windows
..\debug\gamex86.dll
.\..\debug\gamex86.lib
0x20000000
winmm.lib;%(AdditionalDependencies)
.\game.def
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