# Privateer Back in 2019 I was playing with a graphics engine called irrlicht (and the associated sound system called irrklang). This was a quick play around with that to immitate the flying system from Privateer 2: The Darkening. Many of the assets for the game have been placed in public domain and have been used. All other models/textures are from free online asset stores. It was so long ago I'm not sure I can fairly credit, but if anything here is yours then let me know and I'll credit (or remove) as required. - \+ = increase speed - \- = decrease speed - \[ = minimum speed - \] = maximum speed - tab = afterburner Flight direction is controlled with the mouse. It's every bit as un-controllable as the original game at first - look at the arrows around the crosshairs to get a feel if you're struggling. It's a game much more suited to a joystick