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stevenhowes/GoRetro
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mirror of https://github.com/stevenhowes/GoRetro.git synced 2026-05-26 15:53:31 +01:00
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d7d1fabb0abaa9514e50cee0e79bc4cee1dd1fe1
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4 Commits

Author SHA1 Message Date
stevenhowes 61b8cecc0b Allow easy killing (with animation) of anything that has a DR. Useful for plausibly disposing of projectiles. 2022-03-27 17:13:18 +01:00
stevenhowes 428e2d175c Moveable viewport. Absolute positioning (for UI etc) is possible. Added distance-based bounder for projectiles etc as 'screen' is no longer a suitable bounder. Removed debug msg. 2022-03-27 17:02:32 +01:00
stevenhowes bc5cd16447 Ditch keyboard mover, shooter, interval shooter. All of that is game code not engine. Added key handler and scheduler. Can also now duplicate components on an element (key readers for example) 2022-01-04 22:00:31 +00:00
stevenhowes 4d1ab58ca4 Move all engine stuff to GoRetro. Still many interactions between game and engine code that there should not be. 2022-01-03 22:13:34 +00:00
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