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stevenhowes
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CTheEscape
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f210658025c01f4b8f2495960915097e3ccf3c9a
CTheEscape
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!TheEsc
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stevenhowes
f210658025
Re-arrange channels. PLAYER channel sounds will now trigger even on a channel thats in use (stops sound glitching too badly if doors etc are nearby)
2021-09-01 19:16:24 +01:00
..
CTheEscape
Skip intro/mission1 for now. Some more artwork/map layout.
2021-08-31 21:59:53 +01:00
Graphics
Store pointers for indexed sprites for anything that's redrawn every frame.
2021-08-31 18:20:11 +01:00
Input
Re-arrange so application has a proper directory
2021-03-26 22:08:25 +00:00
Intro
Proper sound for phasers and explosions. Multi-channel audio.
2021-05-17 20:48:48 +01:00
MapEdit
Re-enable clipboard viewer in mapedit
2021-08-31 21:44:38 +01:00
Mission1
Store pointers for indexed sprites for anything that's redrawn every frame.
2021-08-31 18:20:11 +01:00
Mission2
Re-arrange channels. PLAYER channel sounds will now trigger even on a channel thats in use (stops sound glitching too badly if doors etc are nearby)
2021-09-01 19:16:24 +01:00
Sound
Free memory from PCM samples between missions.
2021-05-24 21:14:43 +01:00