# Project: TheEsc # Toolflags: CCflags = -c -depend !Depend -IC: -throwback -w C++flags = -c -depend !Depend -IC: -throwback Linkflags = -aif -o $@ ObjAsmflags = -throwback -NoCache -depend !Depend CMHGflags = LibFileflags = -c -o $@ Squeezeflags = -o $@ # Final targets: @.!RunImage: @.o.CTheEscape @.o.Graphics @.o.Sound @.o.Input @.o.Intro \ @.o.Mission1 @.o.Mission2 C:o.stubs Link $(Linkflags) @.o.CTheEscape @.o.Graphics @.o.Sound @.o.Input \ @.o.Intro @.o.Mission1 @.o.Mission2 C:o.stubs # User-editable dependencies: # Static dependencies: @.o.CTheEscape: @.c.CTheEscape cc $(ccflags) -o @.o.CTheEscape @.c.CTheEscape @.o.MapEdit: @.c.MapEdit cc $(ccflags) -o @.o.MapEdit @.c.MapEdit @.o.Graphics: @.c.Graphics cc $(ccflags) -o @.o.Graphics @.c.Graphics @.o.Sound: @.c.Sound cc $(ccflags) -o @.o.Sound @.c.Sound @.o.Input: @.c.Input cc $(ccflags) -o @.o.Input @.c.Input @.o.Intro: @.c.Intro cc $(ccflags) -o @.o.Intro @.c.Intro @.o.Mission1: @.c.Mission1 cc $(ccflags) -o @.o.Mission1 @.c.Mission1 @.o.Mission2: @.c.Mission2 cc $(ccflags) -o @.o.Mission2 @.c.Mission2 # Dynamic dependencies: o.Input: c.Input o.Input: C:h.swis o.Input: C:h.kernel o.Input: C:h.kernel o.Graphics: c.Graphics o.Graphics: C:h.swis o.Graphics: C:h.kernel o.Graphics: C:h.kernel o.Graphics: c.Graphics o.Graphics: C:h.swis o.Graphics: C:h.kernel o.Graphics: C:h.kernel o.CTheEscape: c.CTheEscape o.CTheEscape: C:h.swis o.CTheEscape: C:h.kernel o.CTheEscape: C:h.kernel o.CTheEscape: h.Sound o.CTheEscape: h.Graphics o.CTheEscape: c.CTheEscape o.CTheEscape: C:h.swis o.CTheEscape: C:h.kernel o.CTheEscape: C:h.kernel o.CTheEscape: h.Sound o.CTheEscape: h.Graphics o.Sound: c.Sound o.Sound: C:h.swis o.Sound: C:h.kernel o.Sound: C:h.kernel o.Sound: h.Sound o.Intro: c.Intro o.Intro: h.Graphics o.Mission1: c.Mission1 o.Mission1: h.Graphics o.Mission1: h.Sound o.Mission1: C:h.swis o.Mission1: C:h.kernel o.Mission1: C:h.kernel o.Mission2: c.Mission2 o.Mission2: h.Graphics o.Mission2: C:h.swis o.Mission2: C:h.kernel o.Mission2: C:h.kernel o.Mission2: h.Sound