AddEvent(0,"PlayerStart",0,-1,-1) AddEvent(1,"SBBR-DOOROPEN",0,-1,-1) AddEvent(2,"SBBR-DOORCLOSE",1,-1,-1) AddEvent(3,"SB-DOOROPEN",0,-1,-1) AddEvent(4,"SB-DOORCLOSE",1,-1,-1) AddEvent(5,"CB1-DOOROPEN",0,-1,-1) AddEvent(6,"CB1-DOORCLOSE",1,-1,-1) AddEvent(7,"CB2-DOOROPEN",0,-1,-1) AddEvent(8,"CB2-DOORCLOSE",1,-1,-1) AddEvent(9,"Brief",0,-1,-1) Event("PlayerStart") AreaName(1) Schedule("Brief",200) Event("Brief") Sound(8,4) Event("SBBR-DOOROPEN") SetOverlayTile(713,31) Sound(8,5) ReArm("SBBR-DOORCLOSE") Event("SBBR-DOORCLOSE") SetOverlayTile(713,29) Sound(8,5) ReArm("SBBR-DOOROPEN") Event("SB-DOOROPEN") SetOverlayTile(1213,68) SetOverlayTile(1313,69) Sound(8,5) ReArm("SB-DOORCLOSE") Event("SB-DOORCLOSE") SetOverlayTile(1213,43) SetOverlayTile(1313,44) Sound(8,5) ReArm("SB-DOOROPEN") Event("CB1-DOOROPEN") SetOverlayTile(2213,68) SetOverlayTile(2313,69) Sound(8,5) ReArm("CB1-DOORCLOSE") Event("CB1-DOORCLOSE") SetOverlayTile(2213,43) SetOverlayTile(2313,44) Sound(8,5) ReArm("CB1-DOOROPEN") Event("CB2-DOOROPEN") SetOverlayTile(3213,68) SetOverlayTile(3313,69) Sound(8,5) ReArm("CB2-DOORCLOSE") Event("CB2-DOORCLOSE") SetOverlayTile(3213,43) SetOverlayTile(3313,44) Sound(8,5) ReArm("CB2-DOOROPEN")