AddEvent(0,"PlayerStart",0,-1,-1) AddEvent(1,"SBBR-DOOROPEN",0,-1,-1) AddEvent(2,"SBBR-DOORCLOSE",1,-1,-1) AddEvent(3,"SB-DOOROPEN",0,-1,-1) AddEvent(4,"SB-DOORCLOSE",1,-1,-1) AddEvent(5,"CB1-DOOROPEN",0,-1,-1) AddEvent(6,"CB1-DOORCLOSE",1,-1,-1) AddEvent(7,"CB2-DOOROPEN",0,-1,-1) AddEvent(8,"CB2-DOORCLOSE",1,-1,-1) Event("PlayerStart") AreaName(1) Sound(8,4) Event("SBBR-DOOROPEN") SetTile(713,31) Sound(8,5) ReArm("SBBR-DOORCLOSE") Event("SBBR-DOORCLOSE") SetTile(713,29) Sound(8,5) ReArm("SBBR-DOOROPEN") Event("SB-DOOROPEN") SetTile(1213,68) SetTile(1313,69) Sound(8,5) ReArm("SB-DOORCLOSE") Event("SB-DOORCLOSE") SetTile(1213,43) SetTile(1313,44) Sound(8,5) ReArm("SB-DOOROPEN") Event("CB1-DOOROPEN") SetTile(2213,68) SetTile(2313,69) Sound(8,5) ReArm("CB1-DOORCLOSE") Event("CB1-DOORCLOSE") SetTile(2213,43) SetTile(2313,44) Sound(8,5) ReArm("CB1-DOOROPEN") Event("CB2-DOOROPEN") SetTile(3213,68) SetTile(3313,69) Sound(8,5) ReArm("CB2-DOORCLOSE") Event("CB2-DOORCLOSE") SetTile(3213,43) SetTile(3313,44) Sound(8,5) ReArm("CB2-DOOROPEN")