stevenhowes
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f29fcd9288
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Strip unused pallets and masks. Added player walking animation and general tidyup of old sprites.
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2021-05-15 21:54:23 +01:00 |
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stevenhowes
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d7faaa279c
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Cleanup and tweak of player sprite/dimensions to make doors easier
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2021-05-15 20:51:35 +01:00 |
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stevenhowes
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f004e66461
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Correctly handle all 8 directions
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2021-05-15 20:20:56 +01:00 |
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stevenhowes
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74faf7f89b
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Sprite flipping, face in direction of movement
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2021-05-13 20:56:36 +01:00 |
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stevenhowes
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dfeedc95f3
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Fix a few clipping issues and player sprite non-centredness
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2021-05-13 20:17:07 +01:00 |
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stevenhowes
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467263ce86
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Area support in map editor. Increase max smart tiles. Smart tile editor. Removed static area names. Tile/map layout continuation.
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2021-05-08 21:10:25 +01:00 |
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stevenhowes
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73981e35b8
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Use different boxes for visual colliding and physical.
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2021-04-22 21:10:53 +01:00 |
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stevenhowes
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c7237b1c59
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New map and many sprites
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2021-04-18 20:40:00 +01:00 |
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stevenhowes
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5bd81b2cb2
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Read and highlight smart tiles in mapedit
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2021-04-14 20:37:41 +01:00 |
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stevenhowes
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ae5f0610eb
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Collidable sprites in mapedit, correct triggering of smarttiles in mission2
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2021-04-09 22:08:07 +01:00 |
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stevenhowes
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16cbc5ca61
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Copy/paste in map editor, cursor etc
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2021-04-06 21:38:59 +01:00 |
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stevenhowes
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cd49a33a46
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proof of concept for tile based stuff (performance test).
Fixed 10x10 grid, so panning of 10x10 view around a real map yet.
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2021-04-03 22:20:27 +01:00 |
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stevenhowes
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1e6266077c
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Double font size, re-align it all
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2021-04-01 22:01:39 +01:00 |
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stevenhowes
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17f0c4dcda
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Mission 1 ending and victory screen
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2021-03-31 21:08:48 +01:00 |
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stevenhowes
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8e8e7cbdda
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Mission briefing
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2021-03-28 22:20:33 +01:00 |
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stevenhowes
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7b1e9a0a6b
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Some sound fixes (allow more than one composition) and death screen handling
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2021-03-28 18:27:00 +01:00 |
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stevenhowes
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f9ea0f0a46
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A-Z character set and text function
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2021-03-28 16:47:54 +01:00 |
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stevenhowes
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85d5424f9e
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Intro screen enhancements
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2021-03-27 22:19:24 +00:00 |
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stevenhowes
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9edde1d947
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Render entire hud as sprites to avoid font functions
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2021-03-27 21:48:04 +00:00 |
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stevenhowes
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c32884d225
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Function name tidy up. Removed star colour variation. Increased weapon range and re-balanced projectiles/NPC velocities.
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2021-03-27 20:56:40 +00:00 |
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stevenhowes
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b05f6864b6
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Tweak weapons speed to make A3000 more convincing. Less explosion frames.
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2021-03-27 20:39:18 +00:00 |
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stevenhowes
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1f098b9e6e
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Move some hud drawing into sprite
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2021-03-27 20:31:10 +00:00 |
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stevenhowes
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17123f111c
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Re-arrange so application has a proper directory
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2021-03-26 22:08:25 +00:00 |
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