stevenhowes
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135bdd40f5
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Allow larger sprites file
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2021-09-01 22:13:30 +01:00 |
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stevenhowes
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ac7c10300c
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Re-enable clipboard viewer in mapedit
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2021-08-31 21:44:38 +01:00 |
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stevenhowes
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ab3bcabd63
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Put 'solid' indicator on top of any overlays
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2021-08-31 21:43:06 +01:00 |
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stevenhowes
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8002b764c5
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Store pointers for indexed sprites for anything that's redrawn every frame.
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2021-08-31 18:20:11 +01:00 |
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stevenhowes
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afe572da82
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Re-enable double-buffering on map editor
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2021-08-31 16:51:57 +01:00 |
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stevenhowes
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b5ae8623c9
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Refer to tiles and font characters by pointer (once cached). Fixed missing colon from font. Minor map changes (and more obvious tile zero). Misc map tweaks.
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2021-08-31 16:50:11 +01:00 |
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stevenhowes
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f6acae8ecb
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Clipboard support for overlay tiles
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2021-06-26 19:56:39 +01:00 |
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stevenhowes
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464e19c282
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Dual tile layers
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2021-06-26 19:45:08 +01:00 |
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stevenhowes
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459db2afb0
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Make picking areas easier and look nicer.
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2021-05-29 23:24:46 +01:00 |
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stevenhowes
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f0ead9562c
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Support event names in mapedit
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2021-05-29 23:18:00 +01:00 |
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stevenhowes
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c57e5ec38e
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Remove old smart tile bits (all but event triggering)
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2021-05-29 21:37:15 +01:00 |
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stevenhowes
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0e6769be19
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Remove/tweak more sprites
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2021-05-15 22:43:41 +01:00 |
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stevenhowes
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f29fcd9288
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Strip unused pallets and masks. Added player walking animation and general tidyup of old sprites.
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2021-05-15 21:54:23 +01:00 |
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stevenhowes
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f004e66461
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Correctly handle all 8 directions
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2021-05-15 20:20:56 +01:00 |
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stevenhowes
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74faf7f89b
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Sprite flipping, face in direction of movement
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2021-05-13 20:56:36 +01:00 |
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stevenhowes
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b2e61ab8ca
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D to delete smarttile in map editor
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2021-05-12 21:18:35 +01:00 |
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stevenhowes
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002b3562f8
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Finish cargo bay door. Copy/paste of smart tile info.
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2021-05-12 21:11:42 +01:00 |
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stevenhowes
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011983d960
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Allow scroll of areas in smart tiles.
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2021-05-08 22:18:56 +01:00 |
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stevenhowes
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467263ce86
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Area support in map editor. Increase max smart tiles. Smart tile editor. Removed static area names. Tile/map layout continuation.
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2021-05-08 21:10:25 +01:00 |
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stevenhowes
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e76cbbec8a
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Better file naming, loading of smarttiles in mission2 rather than hard coded stuff
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2021-04-14 21:48:54 +01:00 |
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stevenhowes
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5bd81b2cb2
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Read and highlight smart tiles in mapedit
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2021-04-14 20:37:41 +01:00 |
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stevenhowes
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ae5f0610eb
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Collidable sprites in mapedit, correct triggering of smarttiles in mission2
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2021-04-09 22:08:07 +01:00 |
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stevenhowes
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74b97661e2
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Attempt at stopping file load errors on 3.10 on an A3000
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2021-04-08 21:02:44 +01:00 |
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stevenhowes
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387e36f4c3
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Allow saving from map editor. More tiles (all a bit WIP) and some more map.
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2021-04-08 20:34:49 +01:00 |
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stevenhowes
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8fdce7ba4b
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Left/bottom bounds, and move a tile at a time rather than with a pointless cursor.
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2021-04-08 19:50:35 +01:00 |
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stevenhowes
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16cbc5ca61
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Copy/paste in map editor, cursor etc
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2021-04-06 21:38:59 +01:00 |
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stevenhowes
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ae0a541ae5
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further seperating of mission2 and mapedit
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2021-04-06 20:09:00 +01:00 |
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stevenhowes
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436fea16e4
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Tweak to mission2 movement, map editor
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2021-04-06 19:52:01 +01:00 |
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