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Proper sound for phasers and explosions. Multi-channel audio.
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@@ -165,8 +165,6 @@ void game2_death()
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int currentstart = 0;
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int introframe = 0;
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sound_voices(4);
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sound_set_voice(1,"WaveSynth-Beep");
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sound_set_voice(2,"WaveSynth-Beep");
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sound_set_voice(3,"WaveSynth-Beep");
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