Proper sound for phasers and explosions. Multi-channel audio.

This commit is contained in:
stevenhowes
2021-05-17 20:48:48 +01:00
parent bcc7a72ae1
commit efc2e685e4
9 changed files with 100 additions and 61 deletions
-2
View File
@@ -165,8 +165,6 @@ void game2_death()
int currentstart = 0;
int introframe = 0;
sound_voices(4);
sound_set_voice(1,"WaveSynth-Beep");
sound_set_voice(2,"WaveSynth-Beep");
sound_set_voice(3,"WaveSynth-Beep");