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Better file naming, loading of smarttiles in mission2 rather than hard coded stuff
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+2
-2
@@ -184,7 +184,7 @@ void game2_setup()
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memset(map[1],0xFF,100);
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memset(map[2],0xFF,100);
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game2_loadmap("mission2");
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game2_loadmap("m2_map");
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game2_loadsmarttiles("m2_smart");
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game2_fillmap(TilePlayer.mapoffset.X,TilePlayer.mapoffset.Y);
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}
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@@ -305,7 +305,7 @@ void game2_tick_input()
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// S
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if(input_readkey(81))
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{
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game2_savemap("mission2");
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game2_savemap("m2_map");
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game2_savesmarttiles("m2_smart");
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}
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