diff --git a/!TheEsc/!RunImage,ff8 b/!TheEsc/!RunImage,ff8 index f19c93c..44b2887 100644 Binary files a/!TheEsc/!RunImage,ff8 and b/!TheEsc/!RunImage,ff8 differ diff --git a/!TheEsc/Spr,ff9 b/!TheEsc/Spr,ff9 index 51ef4b8..e782cf4 100644 Binary files a/!TheEsc/Spr,ff9 and b/!TheEsc/Spr,ff9 differ diff --git a/!TheEsc/c/Mission2 b/!TheEsc/c/Mission2 index 426665e..bf73fe0 100644 --- a/!TheEsc/c/Mission2 +++ b/!TheEsc/c/Mission2 @@ -257,18 +257,18 @@ void game2_setup() screen_flipbuffer(); screen_clear(); - TilePlayer.location.X = 125; - TilePlayer.location.Y = 125; + TilePlayer.location.X = 102; + TilePlayer.location.Y = 102; - TilePlayer.hitbox_bl.X = 30; + TilePlayer.hitbox_bl.X = 0; TilePlayer.hitbox_bl.Y = 0; - TilePlayer.hitbox_tr.X = 60; - TilePlayer.hitbox_tr.Y = 30; + TilePlayer.hitbox_tr.X = 80; + TilePlayer.hitbox_tr.Y = 80; - TilePlayer.drawbox_bl.X = 5; + TilePlayer.drawbox_bl.X = 0; TilePlayer.drawbox_bl.Y = 0; - TilePlayer.drawbox_tr.X = 60; - TilePlayer.drawbox_tr.Y = 75; + TilePlayer.drawbox_tr.X = 80; + TilePlayer.drawbox_tr.Y = 80; memset(map[0],0xFF,100); memset(map[1],0xFF,100); @@ -321,7 +321,7 @@ void game2_tick_input() if(input_readkey(57)) { TilePlayer.location.Y += 3 * (tick - lasttick); - if(TilePlayer.location.Y > (950)) + if(TilePlayer.location.Y > (910)) { TilePlayer.location.Y = 100; TilePlayer.mapoffset.Y += 10; @@ -363,7 +363,7 @@ void game2_tick_input() if(input_readkey(121)) { TilePlayer.location.X += 3 * (tick - lasttick); - if(TilePlayer.location.X > (930)) + if(TilePlayer.location.X > (910)) { TilePlayer.location.X = 100; TilePlayer.mapoffset.X += 10; diff --git a/!TheEsc/m2_map,ffd b/!TheEsc/m2_map,ffd index 458b734..c88b08e 100644 Binary files a/!TheEsc/m2_map,ffd and b/!TheEsc/m2_map,ffd differ