mirror of
https://github.com/stevenhowes/CTheEscape.git
synced 2026-05-27 00:03:27 +01:00
Phaser locations, debug framework
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+8
-8
@@ -30,14 +30,6 @@ o.Sound: C:h.swis
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o.Sound: C:h.kernel
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o.Sound: C:h.kernel
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o.Sound: C:h.kernel
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o.Sound: C:h.kernel
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o.Sound: h.Sound
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o.Sound: h.Sound
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o.Input: c.Input
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o.Input: C:h.swis
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o.Input: C:h.kernel
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o.Input: C:h.kernel
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o.Input: c.Input
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o.Input: C:h.swis
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o.Input: C:h.kernel
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o.Input: C:h.kernel
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o.Graphics: c.Graphics
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o.Graphics: c.Graphics
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o.Graphics: C:h.swis
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o.Graphics: C:h.swis
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o.Graphics: C:h.kernel
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o.Graphics: C:h.kernel
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@@ -46,6 +38,14 @@ o.Graphics: c.Graphics
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o.Graphics: C:h.swis
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o.Graphics: C:h.swis
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o.Graphics: C:h.kernel
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o.Graphics: C:h.kernel
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o.Graphics: C:h.kernel
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o.Graphics: C:h.kernel
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o.Input: c.Input
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o.Input: C:h.swis
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o.Input: C:h.kernel
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o.Input: C:h.kernel
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o.Input: c.Input
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o.Input: C:h.swis
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o.Input: C:h.kernel
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o.Input: C:h.kernel
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o.CTheEscape: c.CTheEscape
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o.CTheEscape: c.CTheEscape
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o.CTheEscape: C:h.swis
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o.CTheEscape: C:h.swis
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o.CTheEscape: C:h.kernel
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o.CTheEscape: C:h.kernel
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+93
-3
@@ -30,10 +30,13 @@ char hudbuffer[63];
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enum font_e{sys_12_8,font_max};
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enum font_e{sys_12_8,font_max};
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enum colour_e{lcars_black,lcars_violet1,hotpink,stargrey1,stargrey2,stargrey3};
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enum colour_e{lcars_black,lcars_violet1,debugpink,stargrey1,stargrey2,stargrey3,debuggreen};
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int colours[] = {0x11111100,0xc4727200,0xcc00ff00,0x66666600,0x22222200,0x44444400};
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int colours[] = {0x11111100,0xc4727200,0xcc00ff00,0x66666600,0x22222200,0x44444400,0x00ff0000};
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int font[font_max];
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int font[font_max];
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enum debugs_e{dbbase,dbhitbox,dbweapons,dbinput,dbmax};
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int debugs[dbmax];
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struct EntityLocation_s {
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struct EntityLocation_s {
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short int X,Y;
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short int X,Y;
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};
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};
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@@ -60,6 +63,8 @@ struct Player_s {
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int remainingdistance;
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int remainingdistance;
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struct EntityLocation_s hitbox_bl;
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struct EntityLocation_s hitbox_bl;
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struct EntityLocation_s hitbox_tr;
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struct EntityLocation_s hitbox_tr;
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struct EntityLocation_s phaser1;
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struct EntityLocation_s phaser2;
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};
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};
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struct NPC_s NPCS[MAX_NPCS];
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struct NPC_s NPCS[MAX_NPCS];
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@@ -148,7 +153,9 @@ void game_draw_player()
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{
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{
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draw_sprite(sprites[Player.sprite], Player.location.X, Player.location.Y);
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draw_sprite(sprites[Player.sprite], Player.location.X, Player.location.Y);
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graphics_colour(colours[hotpink]);
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if(debugs[dbhitbox])
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{
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graphics_colour(colours[debugpink]);
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// Bounding box debug
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// Bounding box debug
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draw_rectangle(
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draw_rectangle(
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@@ -157,6 +164,38 @@ void game_draw_player()
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Player.location.X + Player.hitbox_tr.X,
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Player.location.X + Player.hitbox_tr.X,
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Player.location.Y + Player.hitbox_tr.Y
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Player.location.Y + Player.hitbox_tr.Y
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);
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);
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}
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if(debugs[dbweapons])
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{
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graphics_colour(colours[debuggreen]);
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// Draw phaser banks
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draw_line(
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Player.location.X + Player.phaser1.X,
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Player.location.Y + Player.phaser1.Y -5,
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Player.location.X + Player.phaser1.X,
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Player.location.Y + Player.phaser1.Y + 5
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);
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draw_line(
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Player.location.X + Player.phaser1.X -5,
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Player.location.Y + Player.phaser1.Y,
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Player.location.X + Player.phaser1.X +5,
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Player.location.Y + Player.phaser1.Y
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);
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draw_line(
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Player.location.X + Player.phaser2.X,
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Player.location.Y + Player.phaser2.Y -5,
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Player.location.X + Player.phaser2.X,
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Player.location.Y + Player.phaser2.Y + 5
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);
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draw_line(
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Player.location.X + Player.phaser2.X -5,
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Player.location.Y + Player.phaser2.Y,
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Player.location.X + Player.phaser2.X +5,
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Player.location.Y + Player.phaser2.Y
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);
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}
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}
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}
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void game_draw_stars()
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void game_draw_stars()
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{
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{
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@@ -184,6 +223,11 @@ void game_setup_player()
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Player.hitbox_bl.Y = 0;
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Player.hitbox_bl.Y = 0;
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Player.hitbox_tr.X = 60;
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Player.hitbox_tr.X = 60;
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Player.hitbox_tr.Y = 81;
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Player.hitbox_tr.Y = 81;
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Player.phaser1.X = 20;
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Player.phaser1.Y = 75;
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Player.phaser2.X = 41;
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Player.phaser2.Y = 75;
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}
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}
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void game_tick_stars()
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void game_tick_stars()
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@@ -223,8 +267,53 @@ void game_setup_input()
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*/
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*/
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}
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}
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void game_draw_debugmenu()
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{
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if(debugs[dbbase])
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{
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font_colour(colours[debuggreen],colours[lcars_black],font[sys_12_8]);
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draw_text("Debug List",DISPLAY_X-200,DISPLAY_Y-40,font[sys_12_8]);
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font_colour(colours[debugs[dbhitbox]?debugpink:stargrey1],colours[lcars_black],font[sys_12_8]);
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draw_text("1: hitbox",DISPLAY_X-200,DISPLAY_Y-60,font[sys_12_8]);
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font_colour(colours[debugs[dbweapons]?debugpink:stargrey1],colours[lcars_black],font[sys_12_8]);
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draw_text("2: weapons",DISPLAY_X-200,DISPLAY_Y-80,font[sys_12_8]);
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font_colour(colours[debugs[dbinput]?debugpink:stargrey1],colours[lcars_black],font[sys_12_8]);
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draw_text("3: input",DISPLAY_X-200,DISPLAY_Y-100,font[sys_12_8]);
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}
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}
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void game_input_tick()
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void game_input_tick()
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{
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{
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if(debugs[dbbase])
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{
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if(input_readkey(17))
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{
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debugs[dbinput] = 1;
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}
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if(input_readkey(48))
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{
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debugs[dbhitbox] = 1;
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}
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if(input_readkey(49))
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{
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debugs[dbweapons] = 1;
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}
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}
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if(debugs[dbinput])
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{
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font_colour(colours[debuggreen],colours[lcars_black],font[sys_12_8]);
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sprintf(hudbuffer,"Keycode: %i",input_readanykey());
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draw_text(hudbuffer,DISPLAY_X-500,DISPLAY_Y-40,font[sys_12_8]);
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}
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if(input_readkey(16))
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{
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debugs[dbbase] = 1;
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}
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// Right arrow
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// Right arrow
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if(input_readkey(121))
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if(input_readkey(121))
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{
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{
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@@ -317,6 +406,7 @@ void game_tick()
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game_draw_player();
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game_draw_player();
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game_draw_hud();
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game_draw_hud();
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game_draw_debugmenu();
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}
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}
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int main(int argc, char *argv[])
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int main(int argc, char *argv[])
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