proof of concept for tile based stuff (performance test).

Fixed 10x10 grid, so panning of 10x10 view around a real map yet.
This commit is contained in:
stevenhowes
2021-04-03 22:20:27 +01:00
parent 19219dcf58
commit cd49a33a46
9 changed files with 200 additions and 74 deletions
+2 -2
View File
@@ -1006,7 +1006,7 @@ void game1_victory()
screen_clear();
draw_spritetext(
"~~~~~~~~{ chief engineers log - uss archimedes - stardate 1234567890 ==}\n\n\nour shuttlepod has been rescued by the uss archimedes - but our \njob here isn't done. the archimedes is now under attack from the \ndurnovarians, and recoverying the shuttle has come at a cost. \nSeveral major systems are now offline.\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n~~~~~~~~{======================~~~~~~~~===========================}"
"~~~~~~~~{ chief engineers log - uss archimedes - stardate 1234567890 ==}\n\n\nour shuttlepod has been rescued by the uss archimedes - but our \njob here isn't done. the archimedes is now under attack from the \ndurnovarians, and recoverying the shuttle has come at a cost. \nseveral major systems are now offline.\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n~~~~~~~~{======================~~~~~~~~===========================}"
, 50, 950);
draw_sprite("spacebar",(DISPLAY_X/2)-106,50);
@@ -1060,7 +1060,7 @@ int game1_tick()
PROFILE(game_draw_player());
PROFILE(game_draw_npcs());
PROFILE(game_draw_projectiles());
game_draw_comms("Shuttlepod Phoebe - this is the USS Archimedes.\nPower down your engines and stand by for\nimmediate tractor beam recovery.");
game_draw_comms("shuttlepod phoebe - this is the USS Archimedes.\npower down your engines and stand by for\nimmediate tractor beam recovery.");
return 0;
}
else if(Player.integrity > 0)