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Very WIP PCM sound support
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@@ -266,6 +266,7 @@ void game2_setup()
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game2_loadmap("m2_map");
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game2_loadsmarttiles("m2_smart");
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game2_loadareanames("m2_areas");
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game2_fillmap(TilePlayer.mapoffset.X,TilePlayer.mapoffset.Y);
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}
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