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D to delete smarttile in map editor
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@@ -347,6 +347,17 @@ void game2_tick_input()
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}
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}
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// D - Delete SmartTile
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if(input_readkey(50))
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{
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if(tick > readmodkey)
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{
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SmartTiles[selectedsmart].Tile = -1;
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readmodkey = tick + 50;
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}
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}
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// C - Create smart tile
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if(input_readkey(82))
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{
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