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Fix clipping issues (some)
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+2
-2
@@ -202,8 +202,8 @@ void game2_setup()
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screen_clear();
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screen_flipbuffer();
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screen_clear();
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TilePlayer.location.X = 100;
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TilePlayer.location.Y = 100;
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TilePlayer.location.X = 125;
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TilePlayer.location.Y = 125;
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TilePlayer.hitbox_bl.X = 0;
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TilePlayer.hitbox_bl.Y = 0;
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TilePlayer.hitbox_tr.X = 60;
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