From ab3bcabd63cf991682c3199f1f5a47f5cb378714 Mon Sep 17 00:00:00 2001 From: stevenhowes <38082088+stevenhowes@users.noreply.github.com> Date: Tue, 31 Aug 2021 21:43:06 +0100 Subject: [PATCH] Put 'solid' indicator on top of any overlays --- !TheEsc/!MapEdit,ff8 | Bin 11556 -> 11556 bytes !TheEsc/c/MapEdit | 9 +++++---- 2 files changed, 5 insertions(+), 4 deletions(-) diff --git a/!TheEsc/!MapEdit,ff8 b/!TheEsc/!MapEdit,ff8 index e7f2decbbde7cd9719186febe7c194da88c7c782..a10053d8a225672f83960b37d0e77cdeda33d862 100644 GIT binary patch delta 83 zcmZ1ywIpgofB+C?Q7x delta 98 zcmV-o0GwBNd_#kK)z>0PEB#ALR@Ho#g}o(C2WISr8+W$Pf$!_X7aSvlI~! E9Au#>H~;_u diff --git a/!TheEsc/c/MapEdit b/!TheEsc/c/MapEdit index 728933d..1577076 100644 --- a/!TheEsc/c/MapEdit +++ b/!TheEsc/c/MapEdit @@ -608,10 +608,6 @@ int game2_tick() { map[screen+1][x][y] = map[0][x][y]; draw_tile(map[screen+1][x][y] & 127,x*100,y*100); - if(((map[screen+1][x][y] >> 7) & 0x01)) - { - draw_sprite("solid",x*100,y*100); - } map_overlay[screen+1][x][y] = map_overlay[0][x][y]; if(map_overlay[screen+1][x][y] > 0) @@ -619,6 +615,11 @@ int game2_tick() draw_tile_trans(map_overlay[screen+1][x][y],x*100,y*100); } + if(((map[screen+1][x][y] >> 7) & 0x01)) + { + draw_sprite("solid",x*100,y*100); + } + udt++; }