diff --git a/!TheEsc/!RunImage,ff8 b/!TheEsc/!RunImage,ff8 index ff3893b..e9af502 100644 Binary files a/!TheEsc/!RunImage,ff8 and b/!TheEsc/!RunImage,ff8 differ diff --git a/!TheEsc/Makefile,fe1 b/!TheEsc/Makefile,fe1 index 944aa5f..5effb70 100644 --- a/!TheEsc/Makefile,fe1 +++ b/!TheEsc/Makefile,fe1 @@ -26,6 +26,11 @@ Linkflags = -aif -o $@ # Dynamic dependencies: +o.CTheEscape: c.CTheEscape +o.CTheEscape: C:h.swis +o.CTheEscape: C:h.kernel +o.CTheEscape: C:h.kernel +o.CTheEscape: h.Sound o.CTheEscape: c.CTheEscape o.CTheEscape: C:h.swis o.CTheEscape: C:h.kernel diff --git a/!TheEsc/Spr,ff9 b/!TheEsc/Spr,ff9 index c10e375..5ee9f7f 100644 Binary files a/!TheEsc/Spr,ff9 and b/!TheEsc/Spr,ff9 differ diff --git a/!TheEsc/c/CTheEscape b/!TheEsc/c/CTheEscape index 32b113d..1f60044 100644 --- a/!TheEsc/c/CTheEscape +++ b/!TheEsc/c/CTheEscape @@ -883,21 +883,10 @@ void game_setup_audio() void game_draw_hud() { - draw_sprite("lcars",4,DISPLAY_Y-180); - - font_colour(colours[lcars_violet1],colours[lcars_black],font[sys_12_8]); - - sprintf(hudbuffer,"%i",Player.shields); - draw_text(hudbuffer,230,DISPLAY_Y-62,font[sys_12_8]); - - sprintf(hudbuffer,"%i",Player.integrity); - draw_text(hudbuffer,230,DISPLAY_Y-92,font[sys_12_8]); - - sprintf(hudbuffer,"%i",Player.velocity); - draw_text(hudbuffer,230,DISPLAY_Y-122,font[sys_12_8]); - - sprintf(hudbuffer,"%i",Player.remainingdistance/1000); - draw_text(hudbuffer,230,DISPLAY_Y-152,font[sys_12_8]); + draw_sprite("lcars",4,DISPLAY_Y-164); + draw_sprite("pointer",141+(Player.shields*2),DISPLAY_Y - 164 + 84); + draw_sprite("pointer",141+(Player.integrity*2),DISPLAY_Y - 164 + 44); + draw_sprite("pointer",141+(Player.remainingdistance/7500),DISPLAY_Y - 164 + 4); } void game_setup()