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https://github.com/stevenhowes/CTheEscape.git
synced 2026-05-26 15:53:29 +01:00
Intro screen enhancements
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+39
-20
@@ -115,7 +115,7 @@ extern int screen;
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void intro()
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void intro()
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{
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{
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int currentstart = 0;
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int currentstart = 0;
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int introframe = 0;
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sound_voices(4);
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sound_voices(4);
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sound_set_voice(1,"WaveSynth-Beep");
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sound_set_voice(1,"WaveSynth-Beep");
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@@ -128,61 +128,80 @@ void intro()
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sound_composition_element_add(currentstart,1,sound_note("A4#"),200);
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sound_composition_element_add(currentstart,1,sound_note("A4#"),200);
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sound_composition_element_add(currentstart,2,sound_note("A5#"),200);
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sound_composition_element_add(currentstart,2,sound_note("A5#"),200);
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currentstart += 200;
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currentstart += 200;
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sound_composition_element_add(currentstart,1,sound_note("F3"),200);
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sound_composition_element_add(currentstart,3,sound_note("F3"),200);
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sound_composition_element_add(currentstart,2,sound_note("F4"),200);
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sound_composition_element_add(currentstart,4,sound_note("F4"),200);
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currentstart += 200;
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currentstart += 200;
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sound_composition_element_add(currentstart,1,sound_note("G3#"),200);
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sound_composition_element_add(currentstart,1,sound_note("G3#"),200);
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sound_composition_element_add(currentstart,2,sound_note("G4#"),200);
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sound_composition_element_add(currentstart,2,sound_note("G4#"),200);
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currentstart += 200;
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currentstart += 200;
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sound_composition_element_add(currentstart,1,sound_note("C3"),200);
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sound_composition_element_add(currentstart,3,sound_note("C3"),200);
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sound_composition_element_add(currentstart,2,sound_note("C4"),200);
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sound_composition_element_add(currentstart,4,sound_note("C4"),200);
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currentstart += 200;
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currentstart += 200;
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// DUn, dun, daan duhhn
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// DUn, dun, daan duhhn
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sound_composition_element_add(currentstart,1,sound_note("A3#"),200);
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sound_composition_element_add(currentstart,1,sound_note("A3#"),200);
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sound_composition_element_add(currentstart,2,sound_note("A4#"),200);
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sound_composition_element_add(currentstart,2,sound_note("A4#"),200);
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currentstart += 200;
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currentstart += 200;
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sound_composition_element_add(currentstart,1,sound_note("F2"),200);
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sound_composition_element_add(currentstart,3,sound_note("F2"),200);
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currentstart += 200;
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currentstart += 200;
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sound_composition_element_add(currentstart,2,sound_note("G2#"),200);
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sound_composition_element_add(currentstart,4,sound_note("G2#"),200);
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currentstart += 200;
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currentstart += 200;
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sound_composition_element_add(currentstart,1,sound_note("C2"),200);
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sound_composition_element_add(currentstart,1,sound_note("C2"),200);
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currentstart += 250;
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// Duh
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sound_composition_element_add(currentstart,3,sound_note("A3#"),300);
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sound_composition_element_add(currentstart,4,sound_note("A2#"),300);
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currentstart += 200;
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currentstart += 200;
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//REM Dun De Da
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// Duh
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sound_composition_element_add(currentstart,2,sound_note("A3#"),400);
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sound_composition_element_add(currentstart,3,sound_note("A2#"),400);
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currentstart += 250;
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// Dun De Da
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sound_composition_element_add(currentstart,1,sound_note("F1"),20);
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sound_composition_element_add(currentstart,1,sound_note("F1"),20);
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currentstart += 50;
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currentstart += 50;
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sound_composition_element_add(currentstart,2,sound_note("A2#"),5);
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sound_composition_element_add(currentstart,4,sound_note("A2#"),5);
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currentstart += 20;
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currentstart += 20;
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sound_composition_element_add(currentstart,1,sound_note("D2#"),200);
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sound_composition_element_add(currentstart,2,sound_note("D2#"),200);
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currentstart += 180;
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currentstart += 180;
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sound_composition_element_add(currentstart,2,sound_note("D2"),50);
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sound_composition_element_add(currentstart,3,sound_note("D2"),50);
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currentstart += 50;
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currentstart += 50;
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sound_composition_element_add(currentstart,1,sound_note("A2#"),30);
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sound_composition_element_add(currentstart,1,sound_note("A2#"),30);
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currentstart += 30;
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currentstart += 30;
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sound_composition_element_add(currentstart,2,sound_note("G1"),50);
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sound_composition_element_add(currentstart,2,sound_note("G1"),50);
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currentstart += 50;
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currentstart += 50;
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sound_composition_element_add(currentstart,1,sound_note("C2"),50);
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sound_composition_element_add(currentstart,5,sound_note("C2"),50);
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currentstart += 50;
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currentstart += 50;
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sound_composition_element_add(currentstart,3,sound_note("A2#"),100);
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sound_composition_element_add(currentstart,3,sound_note("A2#"),100);
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sound_composition_element_add(currentstart,4,sound_note("F2"),100);
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sound_composition_element_add(currentstart,1,sound_note("F2"),100);
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currentstart += 100;
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currentstart += 100;
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draw_sprite("tng_st",320,600);
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tick = clock();
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draw_sprite("tng_te",425,500);
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sound_composition_start(clock());
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sound_composition_start(clock());
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draw_sprite("spacebar",(DISPLAY_X/2)-106,50);
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while(sound_composition_incomplete())
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while(sound_composition_incomplete())
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{
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{
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sound_composition_tick(clock());
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sound_composition_tick(clock());
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if(introframe == 0)
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{
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if(clock() > (tick + 200))
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{
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introframe++;
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draw_sprite("tng_st",320,600);
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}
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}
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if(introframe == 1)
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{
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if(clock() > (tick + 600))
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{
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introframe++;
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draw_sprite("tng_te",425,500);
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}
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}
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if(input_readkey(98))
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if(input_readkey(98))
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sound_composition_stop();
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sound_composition_stop();
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}
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}
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