Typo in projectile collider

This commit is contained in:
stevenhowes
2021-03-21 14:19:17 +00:00
parent bdba436b27
commit 64bfd78e2d
2 changed files with 1 additions and 1 deletions
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@@ -553,7 +553,7 @@ void game_collider_tick()
{
if(!Projectiles[i].active)
continue;
if(!NPCS[i].collidable)
if(!Projectiles[i].collidable)
continue;
// Excuse this formatting
if(