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Typo in projectile collider
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@@ -553,7 +553,7 @@ void game_collider_tick()
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{
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{
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if(!Projectiles[i].active)
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if(!Projectiles[i].active)
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continue;
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continue;
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if(!NPCS[i].collidable)
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if(!Projectiles[i].collidable)
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continue;
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continue;
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// Excuse this formatting
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// Excuse this formatting
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if(
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if(
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