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Sounds for hail and tractor beam. Also sound sample for combadge. Todo un-loading/checking load of sound files.
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@@ -44,7 +44,7 @@ enum pcmchannel_e{
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PCMCHANNEL_NPC2 = 7,
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PCMCHANNEL_AMBIENT = 8
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};
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enum pcmsample_e{PCMSAMPLE_DURNOTORPEDO, PCMSAMPLE_PHASER, PCMSAMPLE_SHIPEXPLODE, PCMSAMPLE_MAX};
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enum pcmsample_e{PCMSAMPLE_DURNOTORPEDO, PCMSAMPLE_PHASER, PCMSAMPLE_SHIPEXPLODE, PCMSAMPLE_TRACTOR, PCMSAMPLE_HAIL, PCMSAMPLE_MAX};
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struct CompositionElement {
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signed short int Start;
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