Save 23052 bytes of sprite by removing blank areas

This commit is contained in:
stevenhowes
2021-03-22 21:15:30 +00:00
parent ed53dd345c
commit 386eba2bc3
3 changed files with 2 additions and 1 deletions
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@@ -169,7 +169,8 @@ void intro()
sound_composition_element_add(currentstart,4,sound_note("F2"),100); sound_composition_element_add(currentstart,4,sound_note("F2"),100);
currentstart += 100; currentstart += 100;
draw_sprite("tng",320,400); draw_sprite("tng_st",320,600);
draw_sprite("tng_te",425,500);
sound_composition_start(clock()); sound_composition_start(clock());
while(sound_composition_incomplete()) while(sound_composition_incomplete())