diff --git a/!TheEsc/!RunImage,ff8 b/!TheEsc/!RunImage,ff8 index 9f588d5..7e7448f 100644 Binary files a/!TheEsc/!RunImage,ff8 and b/!TheEsc/!RunImage,ff8 differ diff --git a/!TheEsc/Tiles,ff9 b/!TheEsc/Tiles,ff9 index f6f2212..db914ce 100644 Binary files a/!TheEsc/Tiles,ff9 and b/!TheEsc/Tiles,ff9 differ diff --git a/!TheEsc/c/CTheEscape b/!TheEsc/c/CTheEscape index 106697f..705dcb0 100644 --- a/!TheEsc/c/CTheEscape +++ b/!TheEsc/c/CTheEscape @@ -5,8 +5,8 @@ #include "Sound.h" #include "Graphics.h" -#define SKIP_INTRO -#define SKIP_MISSION1 +//#define SKIP_INTRO +//#define SKIP_MISSION1 //#define SKIP_MISSION2 // SWI Registers diff --git a/!TheEsc/c/Mission2 b/!TheEsc/c/Mission2 index 8f9b4d6..66f516c 100644 --- a/!TheEsc/c/Mission2 +++ b/!TheEsc/c/Mission2 @@ -164,7 +164,7 @@ void game2_briefing() screen_clear(); draw_spritetext( -"~~~~~~~~{ chief engineers log - uss archimedes - stardate 1234567890 ==}\n\n\nyour mission is to be dead until i make mission 2. \n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n~~~~~~~~{======================~~~~~~~~===========================}" +"~~~~~~~~{ chief engineers log - uss archimedes - stardate 1234567890 ==}\n\n\ndo stuff on the ship. not sure what yet. go for a wander. \n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n~~~~~~~~{======================~~~~~~~~===========================}" , 50, 950); draw_sprite("spacebar",(DISPLAY_X/2)-106,50); diff --git a/!TheEsc/m2_map,ffd b/!TheEsc/m2_map,ffd index 132dc75..11f293d 100644 Binary files a/!TheEsc/m2_map,ffd and b/!TheEsc/m2_map,ffd differ