Controls handling, tick reset after intro and player movement

This commit is contained in:
stevenhowes
2021-03-19 23:19:29 +00:00
parent 4fd5fa0123
commit 1bd787e8a8
4 changed files with 55 additions and 13 deletions
+2 -2
View File
@@ -12,9 +12,9 @@ int input_readkey(int key)
inreg.r[1] = key ^ 255;
inreg.r[2] = 255;
_kernel_swi(OS_Byte,&inreg,&outreg);
if(outreg.r[1] == 255)
return 1;
return 0;
}