Show tractor beam ending (and sound effect to match) at map start.

This commit is contained in:
stevenhowes
2021-08-31 23:43:35 +01:00
parent 13b2d53588
commit 1908075f84
9 changed files with 28 additions and 4 deletions
+25 -2
View File
@@ -27,11 +27,22 @@ AddEvent(17,"REDALERTOFF",0,-1,-1)
AddEvent(18,"CONSOLE1",0,-1,-1)
AddEvent(19,"CONSOLE2",0,-1,-1)
AddEvent(20,"TRAC1",0,-1,-1)
AddEvent(21,"TRAC2",0,-1,-1)
AddEvent(22,"TRACOFF",0,-1,-1)
Event("PlayerStart")
AreaName(1)
Schedule("TRAC1",20)
Schedule("TRAC2",40)
Schedule("TRAC1",60)
Schedule("TRAC2",80)
Schedule("TRAC1",100)
Schedule("TRACOFF",120)
Schedule("REDALERTON",125)
Schedule("CONSOLE1",75)
Schedule("Brief",200)
Schedule("Brief",400)
Sound(5,7)
Event("Brief")
Sound(5,4)
@@ -142,4 +153,16 @@ Event("CONSOLE2")
SetOverlayTile(2204,86)
SetOverlayTile(3104,85)
SetOverlayTile(3204,86)
ReArm("CONSOLE2")
ReArm("CONSOLE2")
Event("TRAC1")
SetOverlayTile(407,88)
ReArm("TRAC1")
Event("TRAC2")
SetOverlayTile(407,87)
ReArm("TRAC2")
Event("TRACOFF")
SetOverlayTile(407,0)