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Red alert sound, movement on panels, red alert beacon
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@@ -383,6 +383,8 @@ void game2_setup_audio()
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{
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sound_pcm_loadsample(PCMSAMPLE_HAIL,"sounds.commbdg");
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sound_pcm_loadsample(PCMSAMPLE_DOOR,"sounds.door");
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sound_pcm_loadsample(PCMSAMPLE_ALERT,"sounds.alert");
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}
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void game2_setup()
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