diff --git a/!TheEsc/!MapEdit,ff8 b/!TheEsc/!MapEdit,ff8 index 75b1d3f..b33f28a 100644 Binary files a/!TheEsc/!MapEdit,ff8 and b/!TheEsc/!MapEdit,ff8 differ diff --git a/!TheEsc/!RunImage,ff8 b/!TheEsc/!RunImage,ff8 index 5c20c49..e1c2145 100644 Binary files a/!TheEsc/!RunImage,ff8 and b/!TheEsc/!RunImage,ff8 differ diff --git a/!TheEsc/Spr,ff9 b/!TheEsc/Spr,ff9 index 2d76e4f..389b2d3 100644 Binary files a/!TheEsc/Spr,ff9 and b/!TheEsc/Spr,ff9 differ diff --git a/!TheEsc/c/MapEdit b/!TheEsc/c/MapEdit index c4f8850..b757fb4 100644 --- a/!TheEsc/c/MapEdit +++ b/!TheEsc/c/MapEdit @@ -584,8 +584,6 @@ int game2_tick() } } - draw_sprite("commspanel",1000,DISPLAY_Y-164); - TilePlayer.rawtile = (TilePlayer.mapoffset.Y) + TilePlayer.localtile.Y + (TilePlayer.mapoffset.X * 100) + (TilePlayer.localtile.X * 100); if(editsmart == 1) diff --git a/!TheEsc/c/Mission1 b/!TheEsc/c/Mission1 index e142f1c..f66f591 100644 --- a/!TheEsc/c/Mission1 +++ b/!TheEsc/c/Mission1 @@ -997,10 +997,9 @@ void game1_victory() void game_draw_comms(char* msg) { - draw_sprite("commspanel",4,DISPLAY_Y-164); - draw_spritetext( -msg -, 80, DISPLAY_Y-80); + // TODO: Need to scale this properly once font/text is final + draw_sprite("commspan1",4,DISPLAY_Y-164); + draw_spritetext(msg, 80, DISPLAY_Y-80); } int game1_tick()